버전
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2016.1.0 release of the integration (in addition to upgrading to the new Unreal build).
AkAmbientSounds
did not show up in the Editor window.StartAllAmbientSounds
and StopAllAmbientSounds
.World
global pointer.프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요