버전

menu_open

Release Notes - Wwise Unity Integration 2014.1

This release delivers the Wwise SDK update for Wwise 2014.1, bug fixes, a new Demonstration scene, and a migration process for projects created with the Wwise Unity Integration 2013.2.

Notable features:

  • Stability fixes
  • Added a demonstration scene
  • Added a migration process for projects created with the 2013.2 Wwise Unity Integration

Compatibility:

  • Wwise SDK: 2014.1
  • Unity: 4.x

Supported Platforms:

  • Android
  • iOS
  • Linux
    • 32-bit
    • 64-bit
  • Mac OS X (10.6 and above)
  • PS3
  • PS4
  • PS Vita
  • Windows
    • 32-bit
    • 64-bit
  • Windows 8 (Metro)
    • Desktop
    • Windows Store App on Intel devices and ARM tablets
  • Windows Phone 8.0
  • Xbox360
  • Xbox One

New Features:

  • Added a demonstration scene, available in a separate package. See pg_wwisedemoscene for more information.
  • Added a migration process for projects created with the 2013.2 Wwise Unity Integration.
  • Wwise Components are now referenced by UUID within the Wwise Unity Integration. This allows renaming them in the Wwise Project without breaking the link with the Unity project.
  • Added some customizable triggers for posting events and loading banks. See Adding New Triggers for Wwise Events for more information.
  • Added some customizable callbacks for Wwise events. See How to use AkAmbient with the inspector for more information.
  • Reduced the AkSoundEngine plug-in size.
  • Added an option to create (or destroy) the WwiseGlobal object and the AkListener.

Resolved Issues:

  • WG-25783: Fix a memory leak in the Callback Manager
  • WG-25677: Fix path issues on Mac

Known Issues:

  • WG-25669: Auto Populate of the Wwise Picker doesn't work in the Mac Editor.
  • WG-25733: Cannot build iOS/Mac games using the Windows editor and vice-versa.
Generated on Mon Apr 15 18:03:42 2019 for Wwise Unity Integration by  doxygen 1.6.3

이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요