버전
During the installation process, the following changes were made to your Unity project:
Disable Audio
option in Edit > Project Settings > Audio
was selected. This disables the built-in audio system.AkInitializer
and AkTerminator
to initialize Wwise. There are a few customizable options in the initializer script. The WwiseGlobal object is also given AkEditorEventPlayer, AkAudioListener and AkGameObj scripts which are used for previewing AkEvent objects in edit mode. A Rigidbody component is added such that interactions between AkEnvironment, AkRoom and AkGameObj can also be previewed.Script Execution Order
has been set for sensitive Wwise scripts (AkInitializer
, AkGameObj
, AkAudioListener
, AkBank
, and AkTerminator
).AkAudioListener.cs
script has been set on the Main Camera object.Play in Background
option has been set to allow you to connect the Wwise Profiler 프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요