버전

menu_open

Replacing Targets Assigned to Event Actions

You may want to replace specific target objects with different ones to see how they will fit in game. Even after an Event is integrated into the game, you are free to experiment with different sounds, music, motion, Actions, and so on.

To replace a target object that is assigned to an Action:

  1. In the Event Editor, select the Action whose object you want to replace.

  2. Click Browse....

    [Note] Note

    The Browse... button is found at the bottom of the Event Editor; but, there is also a Browse... option when selecting Set Target from the shortcut menu opened from the Target column.

    button, or open the shortcut menu of the selected Action's target .

    The Project Explorer - Browser is displayed.

  3. Navigate through the hierarchy and select the new target that you want to assign to the Action.

  4. Click OK.

    The Action's new target object appears in the Target column.

[Tip] Tip

You can also replace an Action's target by dragging an Action-type-appropriate object from the Project Explorer to the Event Action in the Event Editor. The Action's new target object appears in the Target column.

If the object is not appropriate for the Action, then you will not be able to drag it over.


이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요