버전
Wwise automatically gives a name to an Event when it is created. It is good practice to rename the Event with a name that is more descriptive. Each Event name must be unique and consist only of letters, digits, and underscores. The first character must also be either a letter or an underscore.
Unless absolutely necessary, you shouldn't rename an Event after it has been integrated into the game because it will require additional programming.
To rename an event:
In the Event Editor, click in the Name field.
The name of the Event is highlighted.
Type a new name for the Event.
Note | |
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You can also rename Events in the Events tab of the Project Explorer. |
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