Go to the source code of this file.
Namespaces | |
namespace | AK |
Audiokinetic namespace. |
|
Defines | |
#define | AkPrefetchZero(___Dest, ___Size) |
#define | AkPrefetchZeroAligned(___Dest, ___Size) |
#define | AkZeroMemAligned(___Dest, ___Size) AKPLATFORM::AkMemSet(___Dest, 0, ___Size); |
#define | AkZeroMemLarge(___Dest, ___Size) AKPLATFORM::AkMemSet(___Dest, 0, ___Size); |
#define | AkZeroMemSmall(___Dest, ___Size) AKPLATFORM::AkMemSet(___Dest, 0, ___Size); |
#define | AK_THREAD_INIT_CODE(_threadProperties) |
#define | AK_PERF_RECORDING_RESET() |
#define | AK_PERF_RECORDING_START(__StorageName__, __uExecutionCountStart__, __uExecutionCountStop__) |
#define | AK_PERF_RECORDING_STOP(__StorageName__, __uExecutionCountStart__, __uExecutionCountStop__) |
#define | AK_INSTRUMENT_BEGIN(_zone_name_) |
#define | AK_INSTRUMENT_END(_zone_name_) |
#define | AK_INSTRUMENT_SCOPE(_zone_name_) |
#define | AK_INSTRUMENT_BEGIN_C(_colour_, _zone_name_) |
#define | AK_INSTRUMENT_IDLE_BEGIN(_zone_name_) |
#define | AK_INSTRUMENT_IDLE_END(_zone_name_) |
#define | AK_INSTRUMENT_IDLE_SCOPE(_zone_name_) |
#define | AK_INSTRUMENT_STALL_BEGIN(_zone_name_) |
#define | AK_INSTRUMENT_STALL_END(_zone_name_) |
#define | AK_INSTRUMENT_STALL_SCOPE(_zone_name_) |
#define | AK_INSTRUMENT_THREAD_START(_thread_name_) |
Functions | |
AkForceInline AkUInt32 | AK::GetNumNonZeroBits (AkUInt32 in_uWord) |
Platform-dependent functions definition.
Definition in file AkPlatformFuncs.h.
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