버전

menu_open

Effect Plug-in Editor

The Effect Editor contains a series of properties associated with the Effect instances that are applied to your object or bus. It is contextual, which means that it will display different properties depending on the Effect instance that you are currently editing. You can modify many of the properties in real time and map them to Game Parameters using RTPCs.

Wwise comes with multiple Effects, detailed in the Effect Plug-ins chapter. With Wwise's open architecture, however, you can also easily create and integrate your own Effect plug-ins. To get information about the properties for each Effect, click the Help button in the Effect Editor.

[Note] Note

McDSP FutzBox Lo-Fi Distortion, McDSP ML1 Mastering Limiter, and Wwise Convolution Reverb are available in all versions of Wwise; however, they require a separate license unless they were purchased as part of the Wwise Power Pack bundle, and they must be added as Additional Plug-ins within the Launcher.


[Note] Note

Not all Effects are available on all platforms. For example, the Vita Effect Plug-ins, provided courtesy of Sony®, are hardware effects that can only be used on the Vita platform.


이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요