버전

menu_open

Copying Settings from One Platform to Another

Since Wwise allows platform-specific editing in your project, at some point you may want to copy these settings from one platform to another. For example, if you have been working on two platforms for some time and are now ready to add a third one, you might want to start with a copy of one of the platforms you have already customized.

The Copy Platform Settings dialog box, accessed through the Platform Manager, lets you do just that. Simply specify the source and target platforms, and Wwise will copy over all platform-specific settings from the source to the target platform.

[Note] Note

Platform settings are distinct from the Base Platform. Once the latter is selected for a platform, it does not change. If you need a new Base Platform, then you will have to create a new platform.

Platform-specific settings that are copied over from the source to the target platform:

  • Unlinked object parameters

    [Note] Note

    There are a few exceptions: platform-specific settings from the SoundBanks and External Sources tabs within the Project Settings dialog are not copied to the target platform.

  • Inclusion/exclusion

  • Unlinked active source (specified in the Contents Editor for Sound and Motion FX)

  • Conversion settings

    [Note] Note

    If a conversion format used on the source platform is not supported on the target platform, the default format for the target will be used instead, and a warning will appear in the log. Also, if the sample rate specified on the source platform is not supported by the format on the target platform, it will be fixed and a warning will appear in the log.

  • Unlinked 3D Attenuation (specified in the Positioning tab of the Property Editor)

  • Unlinked 3D Attenuation curves (defined in the Attenuation Editor)

  • Unlinked Effects (specified in the Effects tab of the Property Editor)

    [Note] Note

    If an Effect used on the source platform is not supported on the target platform, no effect will be set for the corresponding effect ID on the target platform.

  • Unlinked Dialogue Event path target object

When a setting is unlinked on the source platform, it is unlinked and copied to the target platform. When a setting is linked on the source platform but unlinked on the target platform, it is relinked on the target platform.


이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요