Here is a list of all class members with links to the classes they belong to:
- r
: AkPolarCoord
- RampSetup()
: AK::CAkValueRamp
- RangeMax()
: AK::SoundFrame::IGameParameter
- RangeMin()
: AK::SoundFrame::IGameParameter
- Read()
: AK::StreamMgr::IAkIOHookDeferred
, AK::IAkStdStream
, AK::IReadBytes
, AK::StreamMgr::IAkIOHookBlocking
- ReadBytes()
: AK::IReadBytes
, AK::ReadBytesMem
- ReadBytesMem()
: AK::ReadBytesMem
- ReadString()
: AK::IReadBytes
- Reflect()
: AkImageSourceBox
, AkImageSourceReflector
- RegisterCodec()
: AK::IAkGlobalPluginContext
- RegisterGameObject()
: AK::SoundFrame::ISoundFrame
- RegisterGlobalCallback()
: AK::IAkGlobalPluginContext
- RegisterPlugin()
: AK::IAkGlobalPluginContext
- Release()
: AkAcousticPortal
, AkImageSourceBox
, AK::SoundFrame::ISFRefCount
, CAkSmartPtr< T >
- ReleaseBuffer()
: AK::IAkAutoStream
- RelocateMedia()
: AkAudioBuffer
, AK::IAkPlugin
- Remove()
: AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy >
, AkListBare< T, U_NEXTITEM, COUNT_POLICY, LAST_POLICY >
- RemoveAll()
: AkListBare< T, U_NEXTITEM, COUNT_POLICY, LAST_POLICY >
, AK::Wwise::SourceControlContainers::IAkList< Type, Arg_Type >
, AK::Wwise::SourceControlContainers::IAkMap< Key, Arg_Key, Value, Arg_Value >
, AkMixerInputMap< USER_DATA >
, AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy >
- RemoveAt()
: AK::Wwise::SourceControlContainers::IAkList< Type, Arg_Type >
- RemoveCenter()
: AkChannelConfig
- RemoveFirst()
: AkListBare< T, U_NEXTITEM, COUNT_POLICY, LAST_POLICY >
- RemoveHead()
: AK::Wwise::SourceControlContainers::IAkList< Type, Arg_Type >
- RemoveInput()
: AkMixerInputMap< USER_DATA >
- RemoveItem()
: AkLastPolicyWithLast< T >
, AkLastPolicyNoLast< T >
, AkListBare< T, U_NEXTITEM, COUNT_POLICY, LAST_POLICY >
- RemoveKey()
: AK::Wwise::SourceControlContainers::IAkMap< Key, Arg_Key, Value, Arg_Value >
- RemoveLast()
: AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy >
- RemoveLFE()
: AkChannelConfig
- RemoveMediaSource()
: AK::Wwise::IPluginObjectMedia
- RemoveObject()
: AK::Wwise::IPluginObjectStore
- RemoveSourceBox()
: AkSynthSpaceGameData
- RemoveSwap()
: AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy >
- RemoveTail()
: AK::Wwise::SourceControlContainers::IAkList< Type, Arg_Type >
- RenderData()
: IAkMotionMixBus
- Reorder()
: AkSortedKeyArray< T_KEY, T_ITEM, U_POOL, U_KEY, TGrowBy, TMovePolicy, TComparePolicy >
- Reserve()
: AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy >
, AK::WriteBytesMem
, AK::IWriteBuffer
- Reserved()
: AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy >
- Reset()
: AkFXDurationHandler
, SynthSpaceDebug
, AK::IAkPlugin
, AK::SoundFrame::IObjectList
- ResetAllParamChanges()
: AK::AkFXParameterChangeHandler< T_MAXNUMPARAMS >
- ResetCount()
: AkCountPolicyNoCount< T >
, AkCountPolicyWithCount< T >
- ResetDspProcess()
: AK::MultiCoreServices::DspProcess
- ResetParamChange()
: AK::AkFXParameterChangeHandler< T_MAXNUMPARAMS >
- ResetRTPCValue()
: AK::SoundFrame::ISoundFrame
- ResetStarved()
: AK::IAkSinkPlugin
- Resize()
: AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy >
- ReSortArray()
: AkSortedKeyArray< T_KEY, T_ITEM, U_POOL, U_KEY, TGrowBy, TMovePolicy, TComparePolicy >
- Rotate180X_90Y()
: Ak3DVector
지원이 필요하신가요?
질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!
지원 페이지를 방문해 주세요
작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요