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2016.2.6.6153
2024.1.6.8842
2023.1.14.8770
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2021.1.14.8108
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2019.1.11.7296
2018.1.11.6987
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2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
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2024.1.6.8842
2023.1.14.8770
2025.1.0.8897
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Since Switches or states can change at any point in the game, you need to decide whether the object will change immediately, or only the next time the Switch Container is played. The following play modes are available in Wwise:
Step
Continuous
You can use the Step option for one-shot sounds, such as footsteps. The Continuous option, on the other hand, is more useful for objects that are continually looping, such as snowboarding sounds.
To define the play mode of a Switch Container:
Load a Switch Container into the Property Editor.
From the Play Mode group box, select one of the following options:
Step to play a new object only after a new play Event is triggered regardless of whether the Switch changed during playback.
Continuous to play a new object as soon as a new Switch/State is detected. When Continuous is selected, a new play Event is not required to change the object that is played.
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요