Specific implementation of array. More...
Classes | |
struct | Iterator |
Iterator. More... |
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Public Member Functions | |
AkArray () | |
Constructor. |
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~AkArray () | |
Destructor. |
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Iterator | Begin () const |
Returns the iterator to the first item of the array, will be End() if the array is empty. |
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Iterator | End () const |
Returns the iterator to the end of the array. |
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Iterator | FindEx (ARG_T in_Item) const |
Returns the iterator th the specified item, will be End() if the item is not found. |
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Iterator | BinarySearch (ARG_T in_Item) const |
Iterator | Erase (Iterator &in_rIter) |
Erase the specified iterator from the array. |
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void | Erase (unsigned int in_uIndex) |
Erase the item at the specified index. |
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Iterator | EraseSwap (Iterator &in_rIter) |
AKRESULT | Reserve (AkUInt32 in_ulReserve) |
Pre-Allocate a number of spaces in the array. |
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AkUInt32 | Reserved () const |
void | Term () |
Term the array. Must be called before destroying the object. |
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AkForceInline AkUInt32 | Length () const |
Returns the numbers of items in the array. |
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AkForceInline bool | IsEmpty () const |
Returns true if the number items in the array is 0, false otherwise. |
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T * | Exists (ARG_T in_Item) const |
Returns a pointer to the specified item in the list if it exists, 0 if not found. |
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T * | AddLast () |
T * | AddLast (ARG_T in_rItem) |
Add an item in the array, and fills it with the provided item. |
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T & | Last () |
Returns a reference to the last item in the array. |
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void | RemoveLast () |
Removes the last item from the array. |
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AKRESULT | Remove (ARG_T in_rItem) |
Removes the specified item if found in the array. |
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AKRESULT | RemoveSwap (ARG_T in_rItem) |
void | RemoveAll () |
Removes all items in the array. |
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T & | operator[] (unsigned int uiIndex) const |
Operator [], return a reference to the specified index. |
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T * | Insert (unsigned int in_uIndex) |
bool | GrowArray (AkUInt32 in_uGrowBy=TGrowBy) |
Resize the array. |
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bool | Resize (AkUInt32 in_uiSize) |
Resize the array to the specified size. |
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void | Transfer (AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy > &in_rSource) |
Protected Attributes | |
T * | m_pItems |
pointer to the beginning of the array. |
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AkUInt32 | m_uLength |
number of items in the array. |
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AkUInt32 | m_ulReserved |
how many we can have at most (currently allocated). |
Specific implementation of array.
Definition at line 102 of file AkArray.h.
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