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2016.2.6.6153
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
This section explains how Wwise will set up its audio pipeline for each platform.
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Note: In all platforms, Wwise always outputs a PCM signal. |
By default on Windows, Wwise takes the system default device's configuration. You can override the default configuration by setting the AkPlatformInitSettings::uChannelMask
when calling AK::SoundEngine::Init()
.
By default, Wwise outputs at a sample rate of 48 kHz. You can output at 24 kHz by setting AkPlatformInitSettings::eAudioQuality
to AkSoundQuality_Low
when calling AK::SoundEngine::Init()
.
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Tip: To change the default device configuration on Windows Vista and Windows 7:
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Tip: When using the Wwise Authoring tool, you can force a specific configuration by using the 'Audio' menu. Please refer to the user documentation for more information. |
On Xbox 360, Wwise always outputs a PCM signal in the 5.1 configuration. From this signal, the console can provide the following signals:
Wwise always outputs at a sample rate of 48 kHz.
On Xbox One, Wwise always outputs a PCM signal in stereo or 7.1. From this signal, the console can provide the following signals:
Wwise always outputs at a sample rate of 48 kHz.
On PS3, Wwise always outputs a PCM signal in stereo or 5.1, depending on what is returned by cellAudioOutGetState. From this signal, the console can provide the following signals:
Wwise always outputs at a sample rate of 48 kHz.
Make sure your PARAM.SFO file contains the encoders you wish to enable.
If you need more info check this in the PS3 SDK documentation: System Configuration > Audio configuration Utility Overview > 3 Audio Output Overview > Basic Procedure for the Application (Obtaining the Audio Format at Boot)
On PS4, Wwise always outputs a PCM signal in stereo or 7.1. From this signal, the console can provide the following signals:
Wwise always outputs at a sample rate of 48 kHz.
On Wii U, Wwise always outputs a PCM signal in Stereo or 5.1, depending on the initialization settings. From this signal, depending on the console settings, the console will provide:
On Switch, Wwise always outputs a PCM signal in Stereo or 5.1, depending on the initialization settings. From this signal, depending on the console settings, the console will provide:
By default on Mac, Wwise takes the system default device's configuration. You can override the default configuration by setting the AkPlatformInitSettings::uChannelMask
when calling AK::SoundEngine::Init()
.
By default, Wwise outputs at a sample rate of 48 kHz. You can override this sample rate by setting AkPlatformInitSettings::uSampleRate
when calling AK::SoundEngine::Init()
.
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Tip: To change the default device configuration in Mac OS, go to Applications/Utilities/Audio MIDI Setup. |
On iOS, Wwise always outputs a stereo signal.
By default, Wwise outputs at a sample rate of 48 kHz. You can override this sample rate by setting AkPlatformInitSettings::uSampleRate
when calling AK::SoundEngine::Init()
.
On Vita, Wwise always outputs a stereo signal at a sample rate of 48 kHz.
On Android, Wwise always outputs a stereo signal.
By default, Wwise outputs at a sample rate of 48 kHz. You can override this sample rate by setting AkPlatformInitSettings::uSampleRate
when calling AK::SoundEngine::Init()
.
On Linux, Wwise outputs a stereo or 5.1 signal.
By default, Wwise outputs at a sample rate of 48 kHz. You can override this sample rate by setting AkPlatformInitSettings::uSampleRate
when calling AK::SoundEngine::Init()
.
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