menu
버전
2015.1.9.5624
2024.1.6.8842
2023.1.14.8770
2025.1.0.8897
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
menu
2024.1.6.8842
2023.1.14.8770
2025.1.0.8897
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
In Wwise, there are two different types of bus: audio busses and auxiliary busses. The auxiliary busses, along with the send system can be used to implement environment acoustics. Effects applied on auxiliary busses can be used to re-create how the environment influences the playing sounds, for example by adding reverberation. Effects on auxiliary busses have the additional capability of being applied dynamically according to game object location data.
info | Note |
---|---|
Effects can't be applied to motion busses in the Master Motion Bus hierarchy. |
The following sections will show you how you can use effects in auxiliary busses in your project:
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요