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버전
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
The Game Profiler allows you to capture and monitor the performance of each game element as it occurs. You can also monitor the performance of simulations triggered by the Soundcaster all before they have been integrated in game.
To help you find profiling information easily, the Game Profiler layout is divided into three separate views:
Capture Log - Captures and records all information about the activities of the sound engine.
Performance Monitor - Allows you to monitor in real time in a graph view how much of the CPU, memory, and bandwidth are being used as information is received from the sound engine.
Advanced Profiler - Allows you to monitor a wide range of very detailed information about the inner workings of the sound engine.
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