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버전
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
You can use the properties of a bus to make global changes to the audio or motion in your game. When defining the properties of a bus, you can do the following:
info | Note |
---|---|
The LPF property is not available for motion busses. |
Since the busses are the last level of control, any changes you make will affect the entire group of objects below them.
As is the case for objects, you can also apply effects, use RTPCs, assign states, and set advanced properties for busses. For more information, refer to the following sections:
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