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버전
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
By using SoundFrame to create a variety of different simulation applications and plug-ins, you can create and deliver a more engaging audio experience for your game. The following list describes some of the reasons why you may want to incorporate SoundFrame into your development pipeline.
By using SoundFrame, you can:
Integrate Wwise's audio functionality into your world builder.
Visualize specific audio properties in your world builder, such as attenuation radius.
Simulate sophisticated audio scenarios that are tailored for your game.
Test and validate audio even before the game engine is ready to integrate audio.
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