버전

menu_open

Auditioning Objects and Sources within the Contents Editor

You can audition each object and source in the Contents Editor using the Transport Control. This is very useful when you are trying to decide which source to use for a sound or motion FX object, or when you want to audition a playlist that you have created.

To audition objects in the Contents Editor:

  1. Load an object into the Transport Control.

  2. In the Transport Control, click the Play icon.

    The selected object plays back.

  3. Use the other controls in the Transport Control to pause or stop playback.

    For more information about auditioning in the Transport Control, refer to Chapter 40, Getting to Know the Transport Control.

To audition sources in the Contents Editor:

  1. Load a sound, voice, motion FX, or music track object into the Transport Control.

  2. If there is more than one source, select the Use option adjacent to the source that you want to play.

  3. In the Transport Control, click the Play icon.

    The selected source plays back.

  4. Use the other controls in the Transport Control to pause or stop playback.

    For more information about auditioning in the Transport Control, refer to Chapter 40, Getting to Know the Transport Control.


이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요