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Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
AK::Wwise::SourceControlContainers::__AkPos Container position
__attribute__
AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy > Specific implementation of array
AkArrayAllocatorAlignedSimd< U_POOL >
AkArrayAllocatorNoAlign< U_POOL >
AkAssignmentMovePolicy< T >
AkAsyncIOTransferInfo
AkAudioBuffer
AkAudioCallbacks
AkAudioFormat Defines the parameters of an audio buffer format
AkAudioSessionProperties
AkAutoInterruptLock
AkAutoLock< TLock >
AKAutoRazorMarker
AkAutoStmBufSettings Automatic streams buffer settings/constraints
AkAutoStmHeuristics Automatic streams heuristics
AkAuxSendValue Auxiliary bus sends information per game object per given auxilliary bus
AkCallbackInfo
AkChannelConfig Defines a channel configuration
AkCommSettings
AkCountPolicyNoCount< T >
AkCountPolicyWithCount< T >
AkDeviceData Device descriptor
AkDeviceDesc Device descriptor
AkDeviceSettings
AkDurationCallbackInfo
AkDynamicSequenceItemCallbackInfo
AkEmitterListenerPair
AkEventCallbackInfo
AkExternalSourceInfo
AkFileDesc
AkFileSystemFlags File system flags for file descriptors mapping
AkFXDurationHandler
AK::AkFXParameterChangeHandler< T_MAXNUMPARAMS >
AkFXTailHandler
AkGetArrayKey< T_KEY, T_ITEM > Key policy for AkSortedKeyArray
AkGuid < Globally Unique ID
AkInitSettings
AkInputMapSlot< USER_DATA > Structure of an entry in the AkMixerInputMap map
AkIoHeuristics
AkIOTransferInfo
AkJobChainProperties
AkKeyDataPtrStruct< T_KEY, T_DATA, T_ALLOC >
AkLastPolicyNoLast< T >
AkLastPolicyWithLast< T >
AkListBare< T, U_NEXTITEM, COUNT_POLICY, LAST_POLICY > Implementation of List Bare
AkListBareLight< T, U_NEXTITEM > Implementation of List Bare Light
AkListBareLightNextItem< T > Next item name policy
AkListBareNextItem< T > Next item name policy
AkListener Listener information
AkListenerPosition Positioning information for a listener
AkMarkerCallbackInfo
AkMemSettings
AkMidiEvent
AkMidiEventCallbackInfo
AkMidiNoteChannelPair
AkMixerInputMap< USER_DATA > AkMixerInputMap: Map of inputs (identified with AK::IAkMixerInputContext *) to user-defined blocks of data
AkMusicPlaylistCallbackInfo
AkMusicSettings
AkMusicSyncCallbackInfo
AkObjectInfo Object information structure for QueryAudioObjectsIDs
AkOutputSettings Platform-independent initialization settings of output devices
AkPlacementNewKey Unique structure identifier for AkPlacementNew
AkPlatformInitSettings
AkPluginArrayAllocator
AkPluginInfo
AkPolarCoord Polar coordinates
AkPoolNewKey Unique structure identifier for AkNew
AkPositioningInfo Positioning information obtained from an object
AkRamp Volume ramp specified by end points "previous" and "next"
AkRecorderSettings AkRecorderFX plug-in settings structure
AkSegmentInfo Structure used to query info on active playing segments
AKSIMD_V2F32
AKSIMD_V4F32
AKSIMD_V4I32
AKSIMD_V4UI32
AkSortedKeyArray< T_KEY, T_ITEM, U_POOL, U_KEY, TGrowBy, TMovePolicy >
AkSoundPosition Positioning information for a sound
AkSourceSettings Necessary settings for setting externally-loaded sources
AkSpeakerVolumeMatrixCallbackInfo
AkSphericalCoord Spherical coordinates
AkStreamData Stream statistics
AkStreamInfo
AkStreamMgrSettings
AkStreamRecord Stream general information
AK::SoundEngine::AkSyncCaller
AkThreadProperties
AkTransferMovePolicy< T >
AkVector 3D vector
BasePlatformID
AK::MultiCoreServices::BinData SPU executable info
CAkKeyArray< T_KEY, T_ITEM, U_POOL, TGrowBy, TMovePolicy >
CAkLock
CAkObject
CAkSmartPtr< T >
AK::CAkValueRamp
CAkVectorValueRampV4
AK::Wwise::DefaultAudioPluginImplementation Use this base class to quickly implement most plugin functions empty
AK::MultiCoreServices::DspProcess
AkFileParser::EnvelopePoint Analyzed envelope point
AK::Wwise::ISourceControl::FilenameToIconMapItem
AK::Wwise::ISourceControl::FilenameToStatusMapItem
AK::FNVHash< HashParams >
AK::SoundEngine::Query::GameObjDst
BasePlatformID::GUIDLessNative
AK::Hash30
AK::Hash32
AK::Hash64
AK::SoundFrame::IAction Event action parameter interface
AK::SoundFrame::IActionList Event action list interface
AK::IAkAutoStream
AK::IAkDeviceProfile
AK::IAkEffectPlugin Software effect plug-in interface (see How to Create Wwise Sound Engine Effect Plug-ins)
AK::IAkEffectPluginContext
AK::StreamMgr::IAkFileLocationResolver
AK::IAkGameObjectPluginInfo Game object information available to plugins
AK::IAkInPlaceEffectPlugin Software effect plug-in interface for in-place processing (see How to Create Wwise Sound Engine Effect Plug-ins)
AK::StreamMgr::IAkIOHookBlocking
AK::StreamMgr::IAkIOHookDeferred
AK::Wwise::SourceControlContainers::IAkList< Type, Arg_Type >
AK::StreamMgr::IAkLowLevelIOHook Base interface for Low-Level I/O hooks. Defines common methods across both types of hooks
AK::Wwise::SourceControlContainers::IAkMap< Key, Arg_Key, Value, Arg_Value >
AK::IAkMetering Interface to retrieve metering information about a buffer
AK::IAkMixerEffectPlugin Software effect plug-in interface for panner/mixer effects (see How to Create Wwise Sound Engine Effect Plug-ins)
AK::IAkMixerInputContext Interface to retrieve information about an input of a mixer
AK::IAkMixerPluginContext Interface to retrieve contextual information for a mixer
IAkMotionMixBus
AK::IAkOutOfPlaceEffectPlugin Software effect plug-in interface for out-of-place processing (see How to Create Wwise Sound Engine Effect Plug-ins)
AK::IAkPlugin
AK::IAkPluginContextBase Interface to retrieve contextual information available to all types of plugins
AK::IAkPluginMemAlloc
AK::IAkPluginParam
AK::IAkProcessorFeatures
AK::IAkRTPCSubscriber
AK::IAkSinkPlugin Software effect plug-in interface for sink (audio end point) plugins
AK::IAkSinkPluginContext
AK::IAkSourcePlugin Wwise sound engine source plug-in interface (see How to Create Wwise Sound Engine Source Plug-ins)
AK::IAkSourcePluginContext
AK::IAkStdStream
AK::IAkStreamMgr
AK::IAkStreamMgrProfile
AK::IAkStreamProfile
AK::IAkVoicePluginInfo
AK::SoundFrame::IArgument Argument parameter interface
AK::SoundFrame::IArgumentList List of arguments
AK::SoundFrame::IArgumentValue Argument value parameter interface
AK::SoundFrame::IArgumentValueList List of argument values
AK::Wwise::IAudioPlugin
AK::SoundFrame::IAuxBus Auxiliary Bus interface
AK::SoundFrame::IAuxBusList List of Auxiliary Busses
AK::SoundFrame::IClient
AK::SoundFrame::IConversionSettings Conversion settings interface
AK::SoundFrame::IConversionSettingsList List of conversion settings
AK::SoundFrame::IDialogueEvent Dialogue event parameter interface
AK::SoundFrame::IDialogueEventList Dialogue event list interface
AK::Wwise::IDoubleProgress Add support for a second progress bar to the IProgress interfaces
AK::SoundFrame::IEvent Event parameter interface
AK::SoundFrame::IEventList Event list interface
AK::Wwise::ISourceControl::IFileOperationResult
AK::SoundFrame::IGameObject Game object interface
AK::SoundFrame::IGameObjectList List of game objects
AK::SoundFrame::IGameParameter
AK::SoundFrame::IGameParameterList
AK::Wwise::IMotionBusPlugin
AK::Wwise::IMotionSourcePlugin Interfaces for motion device source plugins. Currently used only to discriminate with audio plugins
AK::SoundFrame::IObjectList Base interface for all Sound Frame object lists
AK::Wwise::ISourceControl::IOperationResult The base interface for operations that return information to Wwise
AK::SoundFrame::IOriginalFile Original file interface
AK::SoundFrame::IOriginalFileList List of original files
AK::Wwise::IPluginBase
AK::Wwise::IPluginMediaConverter
AK::Wwise::IPluginObjectMedia
AK::Wwise::IPluginObjectStore
AK::Wwise::IPluginPropertySet
AK::Wwise::IProgress
AK::IReadBytes
AK::Wwise::IReadOnlyProperties Interfaces used to set and get the properties from a plug in
AK::Wwise::IReadWriteProperties
AK::SoundFrame::ISFObject Base interface for all Sound Frame objects
AK::SoundFrame::ISFRefCount Base interface for all reference-counted objects of the Sound Frame
AK::SoundFrame::ISoundBank SoundBank interface
AK::SoundFrame::ISoundBankList List of sound banks
AK::SoundFrame::ISoundFrame
AK::SoundFrame::ISoundObject Sound object parameter interface
AK::SoundFrame::ISoundObjectList List of sound objects
AK::Wwise::ISourceControl
AK::Wwise::ISourceControlDialogBase
AK::Wwise::ISourceControlOperationProgress
AK::Wwise::ISourceControlUtilities
AK::SoundFrame::IState State parameter interface
AK::SoundFrame::IStateGroup State group parameter interface
AK::SoundFrame::IStateGroupList List of state groups
AK::SoundFrame::IStateList List of states
AK::SoundFrame::ISwitch Switch parameter interface
AK::SoundFrame::ISwitchGroup Switch Group parameter interface
AK::SoundFrame::ISwitchGroupList List of switch groups
AK::SoundFrame::ISwitchList List of switches
AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy >::Iterator Iterator
AkListBare< T, U_NEXTITEM, COUNT_POLICY, LAST_POLICY >::Iterator Iterator
AkListBare< T, U_NEXTITEM, COUNT_POLICY, LAST_POLICY >::IteratorEx
AK::SoundFrame::ITrigger Trigger interface
AK::SoundFrame::ITriggerList List of triggers
AK::IWriteBuffer
AK::IWriteBytes
AK::Wwise::IWriteData
AK::Wwise::IWriteString
MapStruct< T_KEY, T_ITEM >
AK::Wwise::ISourceControl::OperationListItem Operation list item. This is the type used in the AK::Wwise::ISourceControl::OperationList SourceControlContainers::IAkList template class
AK::SoundEngine::DynamicSequence::Playlist
AK::SoundEngine::DynamicSequence::PlaylistItem
AK::Wwise::ISourceControl::PluginInfo Plug-in information structure. This structure gives a simple overview of the plug-in's capabilities
AK::MemoryMgr::PoolMemInfo
AK::MemoryMgr::PoolStats
AK::Wwise::PopulateTableItem
AkCommSettings::Ports
AK::Wwise::SourceControlConstant This class contains static constants that can be useful to the plug-in
AkMidiEvent::tCc
AkMidiEvent::tChanAftertouch
AkMidiEvent::tGen
AkMidiEvent::tNoteAftertouch
AkMidiEvent::tNoteOnOff
AkMidiEvent::tPitchBend
AkMidiEvent::tProgramChange
U_POOL
AK::Wwise::Version
WwiseObjectID
WwiseObjectIDext

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