I dream of Wwise - E05: randomizing the unrandomizable

In this episode we find a way to randomize Wwise parameters that aren't randomizable by default, and we use this trick to affect the settings of an EQ to achieve frequency content variations every time a sound is triggered.

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관련 영상

01:07

Unreal + Wwise + PureData - Procedural Gunshot

02:20

Unreal + Wwise + PureData - Procedural Wind

15:13

I dream of Wwise - E09: using sends to achieve different mixes of the same Actor-Mixer

관련 영상

01:07

Unreal + Wwise + PureData - Procedural Gunshot

조회수 1162
02:20

Unreal + Wwise + PureData - Procedural Wind

조회수 1394