Vehicle Game - Wwise / Unreal Engine 4 Walkthrough
A Wwise / Unreal Engine 4 run down of some techniques used for game audio - Wwise RTPC's and blend tracks to create dynamic, evolving and interactive sound in a vehicle based game. Also looking at the Unreal Engine 4 blueprint implementation.
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The music in the video: https://soundcloud.com/concretesoundstudios/edward-durcan-doom
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