Wwise & Soundminer Transfer Recall

Sounds manipulated inside Soundminer can be transferred directly to wwise, who can then tell Soundminer (ctrl e) to recall the original file prior to any processing, for readjustment tweaks…

조회수 348

관련 영상

07:48

Wwise and Unity - How to make a raycast - AND USE IT!

22:22

Pd + Wwise + UE4 - Creating Wwise plugins using Pd and the Heavy Compiler (Part 2)

27:50

Wwise and Unity - Basic Raycasting to create Occlusion parameters

관련 영상

07:48

Wwise and Unity - How to make a raycast - AND USE IT!

조회수 1405
22:22

Pd + Wwise + UE4 - Creating Wwise plugins using Pd and the Heavy Compiler (Part 2)

조회수 1169