menu
 

Wwise Tour 2016 - CD Projekt Red Witcher (4 of 6) - Combat: Global Approach

Game: The Witcher - Wild Hunt

Wwise Tour 2016, Warsaw, Poland. The Witcher - Wild Hunt, by CD Projekt Red. Presented by Krzysztof Lipka, Senior Sound Designer and Sound Team Coordinator, Pawel Daudzward, Senior Sound Designer, Marcin Przybylowicz, Music Director and Composer and Colin Walder, Senior Audio Programmer. Wwise by Audiokinetic. https://www.audiokinetic.com/

In this video, Krzysztof describes how they crafted believable combat sounds for their 67 monsters, with a handcrafted but fast paced, and a little bit of a dirty approach. While recording sword sounds from real life, they had discovered that they were relatively dull sounds. This may have had an influence in regards to building up their enthusiasm towards creating highly detailed combat sounds.

Switches were used in abundance for their combat system, allowing them to identify:

Who’s using the weapon
What armor type is hitting the weapon
What type of attack it is
What location is being hit , and so on.

When they previewed their Wwise project in this part of the presentation, it was very apparent that their content was very organized, detailed, and structured.

조회수 3941

관련 영상

26:57

Wwise Tour 2016 - CD Projekt Red Witcher (5 of 6) - Music: General Approach

05:56

Wwise Tour 2016 - CD Projekt Red Witcher (6 of 6) - Music: Action Sync

26:09

Wwise Tour 2016 - Blizzard Overwatch (1 of 7) - Audio in Overwatch

관련 영상

26:57

Wwise Tour 2016 - CD Projekt Red Witcher (5 of 6) - Music: General Approach

조회수 6572
05:56

Wwise Tour 2016 - CD Projekt Red Witcher (6 of 6) - Music: Action Sync

조회수 4104

Wwise 투어

매년 다양한 도시에서 열리는 Wwise 투어는 게임 개발 업계, 특히 게임 음향 전문가들과 최고의 게임 오디오 팀이 모여 서로의 창작물과 전문 지식을 공유하며 배우는 장입니다.

다음 Wwise 투어에 저도 초대해 주세요!