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バージョン
2024.1.2.8726
2024.1.2.8726
2023.1.10.8659
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.2.8726
2023.1.10.8659
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2024.1.2
|
Base type for ID's used by Wwise spatial audio.
[詳解]
#include <AkSpatialAudioTypes.h>
公開メンバ関数 | |
constexpr | AkSpatialAudioID () |
Default constructor. Creates an invalid ID. [詳解] | |
AkSpatialAudioID (AkUInt64 _id) | |
Construct from a 64-bit int. [詳解] | |
AkSpatialAudioID (const void *ptr) | |
Conversion from a pointer to a AkSpatialAudioID [詳解] | |
bool | operator== (const AkSpatialAudioID &rhs) const |
bool | operator!= (const AkSpatialAudioID &rhs) const |
bool | operator< (const AkSpatialAudioID &rhs) const |
bool | operator> (const AkSpatialAudioID &rhs) const |
bool | operator<= (const AkSpatialAudioID &rhs) const |
bool | operator>= (const AkSpatialAudioID &rhs) const |
bool | IsValid () const |
Determine if this ID is valid. [詳解] | |
AkGameObjectID | AsGameObjectID () const |
Conversion function used internally to convert from a AkSpatialAudioID to a AkGameObjectID. [詳解] | |
operator AkUInt64 () const | |
公開変数類 | |
AkUInt64 | id |
Base type for ID's used by Wwise spatial audio.
AkSpatialAudioTypes.h の 98 行目に定義があります。