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バージョン
2024.1.2.8726
2024.1.2.8726
2023.1.10.8659
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.2.8726
2023.1.10.8659
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2024.1.2
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#include <AkStreamMgrModule.h>
公開変数類 | |
void * | pIOMemory |
AkUInt32 | uIOMemorySize |
Size of memory for I/O (for automatic streams). It is passed directly to AK::MemoryMgr::Malign(), after having been rounded down to a multiple of uGranularity. [詳解] | |
AkUInt32 | uIOMemoryAlignment |
I/O memory alignment. It is passed directly to AK::MemoryMgr::Malign(). [詳解] | |
AkUInt32 | ePoolAttributes |
Attributes for I/O memory. Here, specify the allocation type (AkMemType_Device, and so on). It is passed directly to AK::MemoryMgr::Malign(). [詳解] | |
AkUInt32 | uGranularity |
I/O requests granularity (typical bytes/request). [詳解] | |
AkThreadProperties | threadProperties |
Scheduler thread properties. [詳解] | |
AkReal32 | fTargetAutoStmBufferLength |
Targetted automatic stream buffer length (ms). When a stream reaches that buffering, it stops being scheduled for I/O except if the scheduler is idle. [詳解] | |
AkUInt32 | uMaxConcurrentIO |
Maximum number of transfers that can be sent simultaneously to the Low-Level I/O. [詳解] | |
bool | bUseStreamCache |
If true, the device attempts to reuse I/O buffers that have already been streamed from disk. This is particularly useful when streaming small looping sounds. However, there is a small increase in CPU usage when allocating memory, and a slightly larger memory footprint in the StreamManager pool. [詳解] | |
AkUInt32 | uMaxCachePinnedBytes |
Maximum number of bytes that can be "pinned" using AK::SoundEngine::PinEventInStreamCache() or AK::IAkStreamMgr::PinFileInCache() [詳解] | |
High-level IO devices initialization settings.
AkStreamMgrModule.h の 58 行目に定義があります。