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バージョン
2024.1.6.8842
2024.1.6.8842
2023.1.14.8770
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
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2024.1.6.8842
2023.1.14.8770
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Properties in Wwise are grouped into logical tabs in the Primary Editor and logical categories in the Property Editor. Both editors are found in Object Tabs. Across all Master-Mixer Hierarchy objects, the following tabs and categories have common properties:
「Audio Bus tab and Auxiliary Bus tab: busses」 to see a meter and bus status.
「Effects tab: busses」: バスを通過する全てのオブジェクトに対する、1つ以上のエフェクトの適用。
「States tab: busses」: 特定オブジェクトのカスタムStateの設定値の設定。
Additionally, the following are shared by some, but not all, of the Master-Mixer Hierarchy objects:
「Routing category: Audio and Auxiliary Busses」 to define properties related to the output bus, as well as game-defined and user-defined auxiliary sends, and early reflections.
「Positioning category: Audio and Auxiliary Busses」バスのポジショニングを、パンニングや3Dポジショニングで設定。
「Advanced category: Audio Busses」: バスを同時に通るボイスの再生リミットの設定。
Also see 「Common tabs and categories: audio structures」 for other tabs and properties common across multiple Master-Mixer Hierarchy objects.