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Wwise SDK 2024.1.1
AllPluginsFactories.h
[詳解]
1 /*******************************************************************************
2 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
3 released in source code form as part of the SDK installer package.
4 
5 Commercial License Usage
6 
7 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
8 may use this file in accordance with the end user license agreement provided
9 with the software or, alternatively, in accordance with the terms contained in a
10 written agreement between you and Audiokinetic Inc.
11 
12 Apache License Usage
13 
14 Alternatively, this file may be used under the Apache License, Version 2.0 (the
15 "Apache License"); you may not use this file except in compliance with the
16 Apache License. You may obtain a copy of the Apache License at
17 http://www.apache.org/licenses/LICENSE-2.0.
18 
19 Unless required by applicable law or agreed to in writing, software distributed
20 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
21 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
22 the specific language governing permissions and limitations under the License.
23 
24  Copyright (c) 2024 Audiokinetic Inc.
25 *******************************************************************************/
26 
27 #ifndef _AK_ALLPLUGINSFACTORIES_H_
28 #define _AK_ALLPLUGINSFACTORIES_H_
29 
30 #include <AK/AkPlatforms.h>
33 
34 // Effect plug-ins
35 #include <AK/Plugin/AkCompressorFXFactory.h> // Compressor
36 #include <AK/Plugin/AkDelayFXFactory.h> // Delay
37 #include <AK/Plugin/AkMatrixReverbFXFactory.h> // Matrix reverb
38 #include <AK/Plugin/AkMeterFXFactory.h> // Meter
39 #include <AK/Plugin/AkExpanderFXFactory.h> // Expander
40 #include <AK/Plugin/AkParametricEQFXFactory.h> // Parametric equalizer
41 #include <AK/Plugin/AkGainFXFactory.h> // Gain
42 #include <AK/Plugin/AkPeakLimiterFXFactory.h> // Peak limiter
43 #include <AK/Plugin/AkRoomVerbFXFactory.h> // RoomVerb
44 #include <AK/Plugin/AkGuitarDistortionFXFactory.h> // Guitar distortion
45 #include <AK/Plugin/AkStereoDelayFXFactory.h> // Stereo delay
46 #include <AK/Plugin/AkPitchShifterFXFactory.h> // Pitch shifter
47 #include <AK/Plugin/AkTimeStretchFXFactory.h> // Time stretch
48 #include <AK/Plugin/AkFlangerFXFactory.h> // Flanger
49 #include <AK/Plugin/AkTremoloFXFactory.h> // Tremolo
50 #include <AK/Plugin/AkHarmonizerFXFactory.h> // Harmonizer
51 #include <AK/Plugin/AkRecorderFXFactory.h> // Recorder
52 #include <AK/Plugin/Ak3DAudioBedMixerFXFactory.h> // 3D Audio Bed Mixer
53 
54 // Sources plug-ins
55 #include <AK/Plugin/AkSilenceSourceFactory.h> // Silence generator
56 #include <AK/Plugin/AkSineSourceFactory.h> // Sine wave generator
57 #include <AK/Plugin/AkToneSourceFactory.h> // Tone generator
58 #include <AK/Plugin/AkAudioInputSourceFactory.h> // Audio input
59 #include <AK/Plugin/AkSynthOneSourceFactory.h> // SynthOne
60 
61 // Metadata plug-ins
62 
63 // Required by codecs plug-ins
66 #ifdef AK_NINTENDO
67  #include <AK/Plugin/AkOpusNXFactory.h> // Note: Useable only on NX. Ok to include it on other platforms as long as it is not referenced.
68 #endif
69 
70 #endif // _AK_ALLPLUGINSFACTORIES_H_

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