#include <AK/SoundEngine/Common/AkMemoryMgr.h>
#include <AK/Tools/Common/AkAssert.h>
#include <AK/Tools/Common/AkArray.h>
クラス | |
struct | AK::ObjectPoolNoLock |
class | AK::ObjectPool< T, AllocatorType, LockType > |
An object pool of N reusable objects with one allocation. [詳解] | |
union | AK::ObjectPool< T, AllocatorType, LockType >::DataType |
名前空間 | |
UnitTest | |
namespace | AK |
Definition of data structures for AkAudioObject | |
マクロ定義 | |
#define | AK_OBJECT_POOL_EXTRA_SAFETY |
型定義 | |
template<AkMemID T_MEMID = AkMemID_Object> | |
using | AK::ObjectPoolDefaultAllocator = AkArrayAllocatorNoAlign< T_MEMID > |
using | AK::ObjectPoolDefaultLockType = ObjectPoolNoLock |