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Wwise SDK 2023.1.9
MusicTrack
  • Plugin ID: 28
  • Class ID: 1835024

Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Wwise Project のクエリ to learn how to query properties and references.
Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects to lists with WAAPI.

プロパティ、リファレンス、リスト

Name表示名タイプデフォルト制限表示あり対応するRTPCタイプリンク・アンリンクに対応
3DPosition3D Positionint160

可能な値 :

表示名
0Emitter
1Emitter with Automation
2Listener with Automation

trueNonefalse
3DSpatialization3D Spatializationint160

可能な値 :

表示名
0None
1Position
2Position + Orientation

trueNonefalse
AttenuationAttenuationReference 

可能なタイプ :

Attenuation

true  
BelowThresholdBehaviorVirtual voice behaviorint160

可能な値 :

表示名
0Continue to play
1Kill voice
2Send to virtual voice
3Kill if finite else virtual

trueNonefalse
BypassEffectBypass All EffectsboolfalseNonetrueBooleantrue
CenterPercentageCenter %int320[ 0 , 100 ]trueExclusivetrue
ColorColorint160[ 0 , 26 ]trueNonefalse
ConversionConversion SettingsReference 

可能なタイプ :

Conversion

true  
DefaultSwitchOrStateSwitch/StateReference 

可能なタイプ :

Switch
State

true  
EffectsEffectsList 

可能なタイプ :

EffectSlot

   
EnableAttenuationEnable AttenuationbooltrueNonetrueBooleanfalse
EnableDiffractionEnable DiffractionboolfalseNonetrueNonefalse
EnableLoudnessNormalizationEnable Loudness NormalizationboolfalseNonetrueNonefalse
GameAuxSendHPFGame-Defined Auxiliary Sends HPFint160[ 0 , 100 ]trueAdditivetrue
GameAuxSendLPFGame-Defined Auxiliary Sends LPFint160[ 0 , 100 ]trueAdditivetrue
GameAuxSendVolumeGame-Defined Auxiliary Sends VolumeReal640[ -200 , 200 ]trueAdditivetrue
HdrActiveRangeHDR Active RangeReal6412[ 0 , 96 ]trueExclusivetrue
HdrEnableEnvelopeEnable EnvelopeboolfalseNonetrueNonefalse
HdrEnvelopeSensitivityHDR Envelope SensitivityReal6420[ 0 , 100 ]trueNonefalse
HighpassVoice High-pass Filterint160[ 0 , 100 ]trueAdditivetrue
HoldEmitterPositionOrientationHold Emitter Position and OrientationboolfalseNonetrueNonefalse
HoldListenerOrientationHold Listener OrientationboolfalseNonetrueNonefalse
IgnoreParentMaxSoundInstanceIgnore Parent Playback LimitboolfalseNonetrueNonefalse
InclusionInclusionbooltrueNonetrueNonetrue
IsGlobalLimitLimitation scopeint160

可能な値 :

表示名
0Per game object
1Globally

trueNonefalse
IsNonCachableNon-cachableboolfalseNonetrueNonetrue
IsStreamingEnabledIs Streaming EnabledboolfalseNonetrueNonetrue
IsZeroLatencyZero latencyboolfalseNonetrueNonetrue
ListenerRelativeRoutingListener Relative RoutingbooltrueNonetrueNonefalse
LookAheadTimeLook-ahead time (ms)int16100[ 0 , 10000 ]trueNonetrue
LoudnessNormalizationTargetLoudness Normalization TargetReal64-23[ -96 , 0 ]trueNonefalse
LoudnessNormalizationTypeLoudness Normalization Typeint160

可能な値 :

表示名
0Integrated
1Momentary Max

trueNonefalse
LowpassVoice Low-pass Filterint160[ 0 , 100 ]trueAdditivetrue
MakeUpGainMake-Up GainReal640[ -96 , 96 ]trueAdditivetrue
MaxReachedBehaviorWhen priority is equalint160

可能な値 :

表示名
0Discard oldest instance
1Discard newest instance

trueNonefalse
MaxSoundPerInstanceSound Instance Limitint1650[ 1 , 1000 ]trueExclusivetrue
MetadataMetadataList 

可能なタイプ :

Metadata

   
MidiTargetMIDI TargetReference 

可能なタイプ :

RandomSequenceContainer
SwitchContainer
BlendContainer
Sound

true  
MidiTempoSourceMIDI Clip Tempo Sourceint160

可能な値 :

表示名
0Hierarchy
1File

trueNonefalse
MusicTrackTypeMusic Track Typeint160

可能な値 :

表示名
0Normal
1Random Step
2Sequence Step
3Switch

trueNonefalse
OutputBusOutput BusReference 

可能なタイプ :

Bus


Nullは不可

true  
OutputBusHighpassOutput Bus High-pass Filterint160[ 0 , 100 ]trueAdditivetrue
OutputBusLowpassOutput Bus Low-pass Filterint160[ 0 , 100 ]trueAdditivetrue
OutputBusVolumeOutput Bus VolumeReal640[ -200 , 200 ]trueAdditivetrue
OverLimitBehaviorVirtual voice behaviorint160

可能な値 :

表示名
0Kill voice
1Use virtual voice settings

trueNonefalse
OverrideAnalysisOverride Loudness NormalizationboolfalseNonetrueNonefalse
OverrideColorOverride ColorboolfalseNonetrueNonefalse
OverrideConversionOverride Conversion SettingsboolfalseNonetrueNonefalse
OverrideEarlyReflectionsOverride Early Reflections SendboolfalseNonetrueNonefalse
OverrideEffectOverride EffectsboolfalseNonetrueNonefalse
OverrideGameAuxSendsOverride Game-Defined Auxiliary SendsboolfalseNonetrueNonefalse
OverrideHdrEnvelopeOverride HDR EnvelopeboolfalseNonetrueNonefalse
OverrideMetadataOverride MetadataboolfalseNonetrueNonefalse
OverrideMidiTargetOverride Parent MIDI TargetboolfalseNonetrueNonefalse
OverrideMidiTempoOverride MIDI Clip TempoboolfalseNonetrueNonefalse
OverrideOutputOverride Output Busbool0NonetrueNonefalse
OverridePositioningOverride PositioningboolfalseNonetrueNonefalse
OverridePriorityOverride PriorityboolfalseNonetrueNonefalse
OverrideUserAuxSendsOverride User-Defined Auxiliary SendsboolfalseNonetrueNonefalse
OverrideVirtualVoiceOverride Virtual VoiceboolfalseNonetrueNonefalse
PreFetchLengthPrefetch length (ms)int16100[ 0 , 10000 ]trueNonetrue
PriorityPriorityint1650[ 0 , 100 ]trueAdditivetrue
PriorityDistanceFactorUse Priority Distance FactorboolfalseNonetrueNonefalse
PriorityDistanceOffsetOffset at max distanceint16-10[ -100 , 100 ]trueNonetrue
RTPCRTPCList 

可能なタイプ :

RTPC

   
ReflectionsAuxSendEarly Reflections Auxiliary SendReference 

可能なタイプ :

AuxBus

true  
ReflectionsVolumeEarly Reflections Send VolumeReal640[ -200 , 200 ]trueAdditivetrue
SequencesMusic Track SequencesList 

可能なタイプ :

MusicTrackSequence

   
SpeakerPanningSpeaker Panningint160

可能な値 :

表示名
0Direct Assignment
1Balance-Fade
2Steering

trueNonefalse
SpeakerPanning3DSpatializationMixSpeaker Panning / 3D Spatialization Mixint32100[ 0 , 100 ]trueExclusivefalse
SwitchGroupOrStateGroupSwitchGroup/StateGroupReference 

可能なタイプ :

SwitchGroup
StateGroup

true  
TransitionRootTransition RootReference 

可能なタイプ :

MusicTransition


Nullは不可

false  
UseGameAuxSendsUse Game-Defined Auxiliary SendsboolfalseNonetrueNonefalse
UseMaxSoundPerInstanceLimit Sound InstancesboolfalseNonetrueNonetrue
UserAuxSend0User Auxiliary Send 0Reference 

可能なタイプ :

AuxBus

true  
UserAuxSend1User Auxiliary Send 1Reference 

可能なタイプ :

AuxBus

true  
UserAuxSend2User Auxiliary Send 2Reference 

可能なタイプ :

AuxBus

true  
UserAuxSend3User Auxiliary Send 3Reference 

可能なタイプ :

AuxBus

true  
UserAuxSendHPF0User-Defined Auxiliary HPF 0int160[ 0 , 100 ]trueAdditivetrue
UserAuxSendHPF1User-Defined Auxiliary HPF 1int160[ 0 , 100 ]trueAdditivetrue
UserAuxSendHPF2User-Defined Auxiliary HPF 2int160[ 0 , 100 ]trueAdditivetrue
UserAuxSendHPF3User-Defined Auxiliary HPF 3int160[ 0 , 100 ]trueAdditivetrue
UserAuxSendLPF0User-Defined Auxiliary LPF 0int160[ 0 , 100 ]trueAdditivetrue
UserAuxSendLPF1User-Defined Auxiliary LPF 1int160[ 0 , 100 ]trueAdditivetrue
UserAuxSendLPF2User-Defined Auxiliary LPF 2int160[ 0 , 100 ]trueAdditivetrue
UserAuxSendLPF3User-Defined Auxiliary LPF 3int160[ 0 , 100 ]trueAdditivetrue
UserAuxSendVolume0User-Defined Auxiliary Send Volume 0Real640[ -200 , 200 ]trueAdditivetrue
UserAuxSendVolume1User-Defined Auxiliary Send Volume 1Real640[ -200 , 200 ]trueAdditivetrue
UserAuxSendVolume2User-Defined Auxiliary Send Volume 2Real640[ -200 , 200 ]trueAdditivetrue
UserAuxSendVolume3User-Defined Auxiliary Send Volume 3Real640[ -200 , 200 ]trueAdditivetrue
VirtualVoiceQueueBehaviorOn return to physical voiceint161

可能な値 :

表示名
0Play from beginning
1Play from elapsed time
2Resume

trueNonefalse
VolumeVoice VolumeReal640[ -200 , 200 ]trueAdditivetrue

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