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Wwise SDK 2023.1.9
PropertyDisplayName.h
[詳解]
1 /*******************************************************************************
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3 released in source code form as part of the SDK installer package.
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5 Commercial License Usage
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14 Alternatively, this file may be used under the Apache License, Version 2.0 (the
15 "Apache License"); you may not use this file except in compliance with the
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24  Copyright (c) 2024 Audiokinetic Inc.
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26 
27 /**
28  * \brief Wwise Authoring Plug-ins - Plug-in API for property display name.
29  * \file AK/Wwise/Plugin/PropertyDisplayName.h
30  */
31 
32 #pragma once
33 
34 #include "PluginInfoGenerator.h"
35 
36 /**
37  * \brief Backend API to specify display names for properties
38  *
39  * \aknote It is preferrable to specify names directly in the XML. This interface can be useful when implementing
40  * properties that have different meanings dependending on the state of other properties. \endaknote
41  */
43 #ifdef __cplusplus
45 #endif
46 {
47 #ifndef __cplusplus
48  ak_wwise_plugin_base_interface m_baseInterface;
49 #endif
50 
51 #ifdef __cplusplus
52  /// Base instance type for providing display names to properties.
54 
57  {}
58 #endif
59 
60  /**
61  * \brief Gets the user-friendly name of the specified property.
62  *
63  * This function should write the user-friendly name of the specified property to the char buffer
64  * out_pszDisplayName, which is of maximum length in_unCharCount.
65  *
66  * \aknote This function used to be deprecated, but is actually useful in case of dynamic naming.
67  * As such, it has been reinstated. However, its usage is still not preferred. By default,
68  * you should provide your naming inside the XML, and use this function only in cases
69  * where you cannot reliably name the property in your XML. For example, you might have
70  * a switch between two modes, and the same property might have two different names. This
71  * function can then be used for this particular case. \endaknote
72  *
73  * \param[in] in_this Current instance of this interface.
74  * \param[in] in_pszPropertyName The internal name of the property.
75  * \param[out] out_pszDisplayName The returned user-friendly name, as a null-terminated string.
76  * \param[in] in_unCharCount The maximum number of char in the buffer, including the terminating null.
77  * \return true if the property has a user-friendly name.
78  */
81  const char * in_pszPropertyName,
82  char * out_pszDisplayName,
83  uint32_t in_unCharCount
84  );
85 
86  /**
87  * \brief Get the user-friendly names of possible values for the specified property.
88  *
89  * This function should write pairs of value and text for the specified property to
90  * the WCHAR buffer out_pszDisplayName, which is of length in_unCharCount.
91  *
92  * Pairs are separated by commas, and each pair contains the value and the
93  * text, separated by a colon.
94  *
95  * Here are a few examples:
96  * - Numeric property: "-100:Left,0:Center,100:Right"
97  * - Boolean property: "0:Off,1:On"
98  * - Numeric property seen as an enumeration:
99  * "0:Low Pass,1:High Pass,2:Band Pass,3:Notch,4:Low Shelf,5:High Shelf,6:Peaking"
100  *
101  * \aknote This function used to be deprecated, but is actually useful in case of dynamic naming.
102  * As such, it has been reinstated. However, its usage is still not preferred. By default,
103  * you should provide your naming inside the XML, and use this function only in cases
104  * where you cannot reliably name the property in your XML. For example, you might have
105  * a switch between two modes, and the same property might have two different names. This
106  * function can then be used for this particular case. \endaknote
107  *
108  * \param[in] in_this Current instance of this interface.
109  * \param[in] in_pszPropertyName The internal name of the property.
110  * \param[out] out_pszValuesName The returned property value names, as a null-terminated string.
111  * \param[in] in_unCharCount The maximum number of char in the buffer, including the terminating null.
112  * \return true if the property has a user-friendly value name.
113  *
114  * \sa
115  * - \ref wwiseplugin_displaynames
116  */
119  const char * in_pszPropertyName,
120  char * out_pszValuesName,
121  uint32_t in_unCharCount
122  );
123 };
124 #define AK_WWISE_PLUGIN_PROPERTY_DISPLAY_NAME_V1_ID() \
125  AK_WWISE_PLUGIN_BASE_INTERFACE_FROM_ID(AK_WWISE_PLUGIN_INTERFACE_TYPE_PROPERTY_DISPLAY_NAME, 1)
126 #define AK_WWISE_PLUGIN_PROPERTY_DISPLAY_NAME_V1_CTOR(/* ak_wwise_plugin_info* */ in_pluginInfo, /* void* */ in_data) \
127 { \
128  .m_baseInterface = AK_WWISE_PLUGIN_BASE_INTERFACE_CTOR(AK_WWISE_PLUGIN_PROPERTY_DISPLAY_NAME_V1_ID(), in_pluginInfo, in_data) \
129 }
130 
131 #ifdef __cplusplus
132 namespace AK::Wwise::Plugin
133 {
134  namespace V1
135  {
138  {
139  public:
140  /**
141  * \brief The interface type, as provided by this plug-in.
142  */
143  enum : InterfaceTypeValue
144  {
145  /**
146  * \brief The interface type, as provided by this plug-in.
147  */
149  };
150  /**
151  * \brief The interface version, as provided by this plug-in.
152  */
153  enum : InterfaceVersion
154  {
155  /**
156  * \brief The interface version, as provided by this plug-in.
157  */
159  };
160 
161  /**
162  * \brief The C interface, fulfilled by your plug-in.
163  */
165  {
168  {
170  [](
172  const char * in_pszPropertyName,
173  char * out_pszDisplayName,
174  uint32_t in_unCharCount)
175  {
176  return (bool)static_cast<const Instance*>(in_this)->DisplayNameForProp(
177  in_pszPropertyName,
178  out_pszDisplayName,
179  in_unCharCount);
180  };
183  const char * in_pszPropertyName,
184  char * out_pszValuesName,
185  uint32_t in_unCharCount)
186  {
187  return (bool)static_cast<const Instance*>(in_this)->DisplayNamesForPropValues(
188  in_pszPropertyName,
189  out_pszValuesName,
190  in_unCharCount);
191  };
192  }
193  };
194 
196  static Interface g_interface;
197  return &g_interface;
198  }
200  return this;
201  }
203  return this;
204  }
205 
207  CPropertyDisplayName::Instance()
208  {
209  }
210 
211  virtual ~PropertyDisplayName() {}
212 
213  /**
214  * \brief Gets the user-friendly name of the specified property.
215  *
216  * This function should write the user-friendly name of the specified property to the char buffer
217  * out_pszDisplayName, which is of maximum length in_unCharCount.
218  *
219  * \aknote This function used to be deprecated, but is actually useful in case of dynamic naming.
220  * As such, it has been reinstated. However, its usage is still not preferred. By default,
221  * you should provide your naming inside the XML, and use this function only in cases
222  * where you cannot reliably name the property in your XML. For example, you might have
223  * a switch between two modes, and the same property might have two different names. This
224  * function can then be used for this particular case. \endaknote
225  *
226  * \param[in] in_pszPropertyName The internal name of the property.
227  * \param[out] out_pszDisplayName The returned user-friendly name, as a null-terminated string.
228  * \param[in] in_unCharCount The maximum number of char in the buffer, including the terminating null.
229  * \return true if the property has a user-friendly name.
230  */
231  virtual bool DisplayNameForProp(
232  const char * in_pszPropertyName,
233  char * out_pszDisplayName,
234  uint32_t in_unCharCount
235  ) const { return false; }
236 
237  /**
238  * \brief Get the user-friendly names of possible values for the specified property.
239  *
240  * This function should write pairs of value and text for the specified property to
241  * the WCHAR buffer out_pszDisplayName, which is of length in_unCharCount.
242  *
243  * Pairs are separated by commas, and each pair contains the value and the
244  * text, separated by a colon.
245  *
246  * Here are a few examples:
247  * - Numeric property: "-100:Left,0:Center,100:Right"
248  * - Boolean property: "0:Off,1:On"
249  * - Numeric property seen as an enumeration:
250  * "0:Low Pass,1:High Pass,2:Band Pass,3:Notch,4:Low Shelf,5:High Shelf,6:Peaking"
251  *
252  * \aknote This function used to be deprecated, but is actually useful in case of dynamic naming.
253  * As such, it has been reinstated. However, its usage is still not preferred. By default,
254  * you should provide your naming inside the XML, and use this function only in cases
255  * where you cannot reliably name the property in your XML. For example, you might have
256  * a switch between two modes, and the same property might have two different names. This
257  * function can then be used for this particular case. \endaknote
258  *
259  * \param[in] in_pszPropertyName The internal name of the property.
260  * \param[out] out_pszValuesName The returned property value names, as a null-terminated string.
261  * \param[in] in_unCharCount The maximum number of char in the buffer, including the terminating null.
262  * \return true if the property has a user-friendly value name.
263  *
264  * \sa
265  * - \ref wwiseplugin_displaynames
266  */
268  const char * in_pszPropertyName,
269  char * out_pszValuesName,
270  uint32_t in_unCharCount
271  ) const { return false; }
272  };
273  } // of namespace V1
274 
275  /// Latest version of the C PropertyDisplayName interface.
277  /// Latest version of the C++ PropertyDisplayName interface.
279 
282 } // of namespace AK::Wwise::Plugin
283 
284 #endif
virtual bool DisplayNamesForPropValues(const char *in_pszPropertyName, char *out_pszValuesName, uint32_t in_unCharCount) const
Get the user-friendly names of possible values for the specified property.
ak_wwise_plugin_property_display_name_v1 CPropertyDisplayName
CPropertyDisplayName::Instance * GetInstancePointer()
decltype(BaseInterface::m_version) InterfaceVersion
PluginInfoGenerator: Type for the m_version value in BaseInterface
bool(* DisplayNamesForPropValues)(const struct ak_wwise_plugin_property_display_name_instance_v1 *in_this, const char *in_pszPropertyName, char *out_pszValuesName, uint32_t in_unCharCount)
Get the user-friendly names of possible values for the specified property.
Wwise Authoring Plug-ins - C++ class helper to automatically determine the plug-in interfaces used in...
CInterfacePtr InterfacePtr
Definition: PluginDef.h:995
@ k_interfaceType
The interface type, as provided by this plug-in.
The C interface, fulfilled by your plug-in.
Base instance type for providing display names to properties through ak_wwise_plugin_property_display...
Definition: PluginDef.h:738
const CPropertyDisplayName::Instance * GetInstancePointer() const
std::underlying_type< InterfaceType >::type InterfaceTypeValue
PluginInfoGenerator: Underlying storage type for the m_interface value in BaseInterface
@ k_interfaceVersion
The interface version, as provided by this plug-in.
AK_WWISE_PLUGIN_SPECIALIZE_INTERFACE_VERSION(AudioPlugin)
@ AK_WWISE_PLUGIN_INTERFACE_TYPE_PROPERTY_DISPLAY_NAME
2021.1 Property display name overrides. ak_wwise_plugin_property_display_name_v1
Backend API to specify display names for properties
virtual bool DisplayNameForProp(const char *in_pszPropertyName, char *out_pszDisplayName, uint32_t in_unCharCount) const
Gets the user-friendly name of the specified property.
Interface description and base class for every Wwise Authoring plug-in interface.
V1::PropertyDisplayName PropertyDisplayName
Latest version of the C++ PropertyDisplayName interface.
bool(* DisplayNameForProp)(const struct ak_wwise_plugin_property_display_name_instance_v1 *in_this, const char *in_pszPropertyName, char *out_pszDisplayName, uint32_t in_unCharCount)
Gets the user-friendly name of the specified property.
AK_WWISE_PLUGIN_SPECIALIZE_INTERFACE_CLASS(AudioPlugin)

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