Wwise SDK 2023.1.10
|
#include <AkFXTailHandler.h>
公開メンバ関数 | |
AkFXTailHandler () | |
Constructor [詳解] | |
void | HandleTail (AkAudioBuffer *io_pBuffer, AkUInt32 in_uTotalTailFrames) |
Handle FX tail and zero pads AkAudioBuffer if necessary [詳解] | |
bool | HasTailRemaining () |
限定公開変数類 | |
AkUInt32 | uTailFramesRemaining |
AkUInt32 | uTotalTailFrames |
Effect tail handling utility class. Handles varying number of tail frames from frame to frame (i.e. based on RTPC parameters). Handles effect revived (quit tail) and reenters etc.
AkFXTailHandler.h の 40 行目に定義があります。