Wwise SDK 2023.1.8
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Retrieves the game objects at a specific profiler capture time.
Name | タイプ | 概要 |
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time * | one of: | The time in milliseconds to query for game objects. |
integer | 範囲: [0,*] | |
string | グローバルのプロファイラカーソルの1つを特定します。可能な値:
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(必須*)
Name | タイプ | 概要 |
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return * | array | An array of objects containing game object data. |
return [...] | object | The game object and its registration data. |
return[...].id | integer | The ID of the game object. Unsigned Integer 64-bit. 範囲: [0,18446744073709551615] |
return[...].name | string | The name of the game object. |
return[...].registrationTime | integer | The time at which the game object was registered. Integer 32-bit. 範囲: [-2147483648,2147483647] |
return[...].unregistrationTime | integer | The time at which the game object was unregistered. Integer 32-bit. 範囲: [-2147483648,2147483647] |
(必須*)
Wwise Authoring APIの詳細は、 Wwise Authoring API (WAAPI)を使用する を参照してください。