virtual void Reserve(size_t in_capacity)
virtual void GetNextAssoc(AkPos &in_rNextPosition, Key &in_rKey, Value &in_rValue) const =0
virtual Type & GetPrev(AkPos &in_rPosition)=0
virtual AkPos GetStartPosition() const =0
virtual AkPos InsertAfter(AkPos in_position, Arg_Type in_newElement)=0
unsigned int GetCount() const
virtual const Type & GetAt(unsigned int in_index) const =0
virtual void SetAt(AkPos in_pos, Arg_Type in_newElement)=0
virtual Type & GetNext(AkPos &in_rPosition)=0
virtual void RemoveTail()=0
virtual AkPos GetTailPosition() const =0
virtual void AddTail(Arg_Type in_newElement)=0
virtual const Type & GetAt(AkPos in_position) const =0
virtual AkPos InsertBefore(AkPos in_position, Arg_Type in_newElement)=0
virtual unsigned int GetSize() const =0
virtual const Type & GetNext(AkPos &in_rPosition) const =0
virtual Type & GetAt(AkPos in_position)=0
virtual const Type & GetHead() const =0
virtual void SetAt(Arg_Key in_key, Arg_Value in_newValue)=0
__AkPos * AkPos
Pointer to a container position
virtual Type & GetHead()=0
virtual Value & operator[](Arg_Key in_key)=0
Type
IDs of temporary memory pools used by the sound engine.
virtual bool IsEmpty() const =0
virtual unsigned int GetSize() const =0
virtual void AddHead(Arg_Type in_newElement)=0
virtual void RemoveAt(AkPos in_position)=0
virtual Type & GetTail()=0
virtual Type & GetAt(unsigned int in_index)=0
virtual bool IsEmpty() const =0
virtual const Type & GetTail() const =0
virtual void RemoveHead()=0
virtual const Type & GetPrev(AkPos &in_rPosition) const =0
virtual void RemoveAll()=0
unsigned int GetCount() const
virtual bool Lookup(Arg_Key in_key, Value &in_rValue) const =0
virtual bool RemoveKey(Arg_Key in_key)=0
virtual void RemoveAll()=0
virtual AkPos GetHeadPosition() const =0
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