Create Spatial Audio Geometry Data from a Unity mesh. The Geometry Data can be used later to call AkSoundEngine.SetGeometry()
- 引数
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mesh | The mesh representing the geometry to be sent to Spatial Audio. |
geometryData | (Output)The Spatial Audio Geometry Data created from the mesh. |
acousticTextures | The acoustic texture of each surface of the geometry. Acoustic textures describe the filtering when sound reflects on the surface. |
transmissionLossValues | The transmission loss value of each surface of the geometry. Transmission loss is the filtering when the sound goes through the surface. |
name | A name for the geometry. |
参照元 SetGeometryFromMesh().