Wwise SDK 2022.1.18
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Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Wwise Project のクエリ to learn how to query properties and references.
Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects to lists with WAAPI.
Name | 表示名 | タイプ | デフォルト | 制限 | 表示あり | 対応するRTPCタイプ | リンク・アンリンクに対応 | ||||||
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NewPathForEachSound | Use new path for each sound | bool | false | None | true | None | false | ||||||
PanX | Pan Left-Right (3D) | Real64 | 0 | [ -100 , 100 ] | true | Additive | false | ||||||
PanY | Pan Front-Rear (3D) | Real64 | 35 | [ -100 , 100 ] | true | Additive | false | ||||||
PanZ | Pan Up-Down (3D) | Real64 | 0 | [ -100 , 100 ] | true | Additive | false | ||||||
PlayMechanismLoop | Loop | bool | true | None | true | None | false | ||||||
PlayMechanismRandomOrSequence | Random or Sequence | int16 | 0 | 可能な値 :
| true | None | false | ||||||
PlayMechanismStepOrContinuous | Step or Continuous | int16 | 1 | 可能な値 :
| true | None | false | ||||||
PlayMechanismTransitionTime | Transition time | Real64 | 1 | None | true | None | false | ||||||
PlayMechanismTransitionUse | Transition use | bool | true | None | true | None | false | ||||||
RTPC | RTPC | List | 可能なタイプ :
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