[詳解]
19 #ifndef _AKSIMDMATH_H_
20 #define _AKSIMDMATH_H_
118 return DotPoduct4_4x4(v0_x, v0_y, v0_z, v0_w, v1_x, v1_y, v1_z, v1_w);
224 #endif //_AKSIMDMATH_H_
AkForceInline AKSIMD_V4F32 DotPoduct3_1x4(const AKSIMD_V4F32 &v0_xyz, const AKSIMD_V4F32 &v1_x, const AKSIMD_V4F32 &v1_y, const AKSIMD_V4F32 &v1_z)
AkForceInline AKSIMD_V4F32 DotPoduct4_1x4(const AKSIMD_V4F32 &v0_xyz, const AKSIMD_V4F32 &v1_x, const AKSIMD_V4F32 &v1_y, const AKSIMD_V4F32 &v1_z, const AKSIMD_V4F32 &v1_w)
AkForceInline AKSIMD_V4F32 DotPoduct4_4x4(const AKSIMD_V4F32 &v0_x, const AKSIMD_V4F32 &v0_y, const AKSIMD_V4F32 &v0_z, const AKSIMD_V4F32 &v0_w, const AKSIMD_V4F32 &v1_x, const AKSIMD_V4F32 &v1_y, const AKSIMD_V4F32 &v1_z, const AKSIMD_V4F32 &v1_w)
AkForceInline AKSIMD_V4F32 AKSIMD_COS_V4F32(const AKSIMD_V4F32 x)
AkForceInline void UnpermuteVectors3(const AKSIMD_V4F32 &xxxx, const AKSIMD_V4F32 &yyyy, const AKSIMD_V4F32 &zzzz, AKSIMD_V4F32 &out_v0, AKSIMD_V4F32 &out_v1, AKSIMD_V4F32 &out_v2, AKSIMD_V4F32 &out_v3)
AkForceInline AKSIMD_V4F32 DotPoduct3_4x4(const AKSIMD_V4F32 &v0_x, const AKSIMD_V4F32 &v0_y, const AKSIMD_V4F32 &v0_z, const AKSIMD_V4F32 &v1_x, const AKSIMD_V4F32 &v1_y, const AKSIMD_V4F32 &v1_z)
float AkReal32
32-bit floating point
AkForceInline AkReal32 FastRSqrt(AkReal32 x)
#define AKSIMD_GETELEMENT_V4F32(__vName, __num__)
Get the element at index num in vector __vName
AkForceInline AKSIMD_V4F32 AKSIMD_ATAN2_V4F32(AKSIMD_V4F32 y, AKSIMD_V4F32 x)
AkForceInline void PermuteVectors4(const AKSIMD_V4F32 &v0, const AKSIMD_V4F32 &v1, const AKSIMD_V4F32 &v2, const AKSIMD_V4F32 &v3, AKSIMD_V4F32 &out_xxxx, AKSIMD_V4F32 &out_yyyy, AKSIMD_V4F32 &out_zzzz, AKSIMD_V4F32 &out_wwww)
AkForceInline void PermuteVectors3(const AKSIMD_V4F32 &v0, const AKSIMD_V4F32 &v1, const AKSIMD_V4F32 &v2, const AKSIMD_V4F32 &v3, AKSIMD_V4F32 &out_xxxx, AKSIMD_V4F32 &out_yyyy, AKSIMD_V4F32 &out_zzzz)
AkForceInline AkReal32 FastSqrtLarge(AkReal32 x)
AkForceInline AKSIMD_V4F32 AKSIMD_SIN_V4F32(const AKSIMD_V4F32 x)
AkForceInline AkReal32 FastRcp(AkReal32 x)
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