#include <AK/SoundEngine/Common/AkTypes.h>
クラス | |
struct | AkStaticAssert< b > |
struct | AkStaticAssert< true > |
マクロ定義 | |
#define | AKASSERT(Condition) do { switch ( 0 ) { case 0: break; default: if ( !( Condition ) ) {} } } while ( 0 ) |
#define | AKVERIFY(x) ((void)(x)) |
#define | AKASSERTD(Condition) ((void)0) |
#define | AKASSERT_RANGE(Value, Min, Max) (AKASSERT(((Value) >= (Min)) && ((Value) <= (Max)))) |
#define | AKASSERTANDRETURN(__Expression, __ErrorCode) |
#define | AKASSERTPOINTERORFAIL(__Pointer) AKASSERTANDRETURN( __Pointer != NULL, AK_Fail ) |
#define | AKASSERTSUCCESSORRETURN(__akr) AKASSERTANDRETURN( __akr == AK_Success, __akr ) |
#define | AKASSERTPOINTERORRETURN(__Pointer) |
#define | AKSTATICASSERT(__expr__, __msg__) typedef char __AKSTATICASSERT__[(__expr__)?1:-1] |
#define | DEFINEDUMMYASSERTHOOK |