Wwise SDK 2022.1.17
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Refer to ak.wwise.core.object.setProperty, ak.wwise.core.object.setReference and ak.wwise.core.object.set to set properties and references with WAAPI. Also refer to Wwise Project のクエリ to learn how to query properties and references.
Refer to ak.wwise.core.object.create and ak.wwise.core.object.set to add objects to lists with WAAPI.
Name | 表示名 | タイプ | デフォルト | 制限 | 表示あり | 対応するRTPCタイプ | リンク・アンリンクに対応 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3DPosition | 3D Position | int16 | 0 | 可能な値 :
| true | None | false | ||||||||||
3DSpatialization | 3D Spatialization | int16 | 0 | 可能な値 :
| true | None | false | ||||||||||
AttachableMixerInput | Mixer Plug-in Input | Reference | None | false | |||||||||||||
Attenuation | Attenuation | Reference | 可能なタイプ :
| true | |||||||||||||
BelowThresholdBehavior | Virtual voice behavior | int16 | 0 | 可能な値 :
| true | None | false | ||||||||||
BypassEffect | Bypass All Effects | bool | false | None | true | Boolean | true | ||||||||||
BypassEffect0 | Bypass Effect 0 | bool | false | None | true | Boolean | true | ||||||||||
BypassEffect1 | Bypass Effect 1 | bool | false | None | true | Boolean | true | ||||||||||
BypassEffect2 | Bypass Effect 2 | bool | false | None | true | Boolean | true | ||||||||||
BypassEffect3 | Bypass Effect 3 | bool | false | None | true | Boolean | true | ||||||||||
CenterPercentage | Center % | int32 | 0 | [ 0 , 100 ] | true | Exclusive | true | ||||||||||
Color | Color | int16 | 0 | [ 0 , 26 ] | true | None | false | ||||||||||
Conversion | Conversion Settings | Reference | 可能なタイプ :
| true | |||||||||||||
DefaultSwitchOrState | Switch/State | Reference | 可能なタイプ :
| true | |||||||||||||
Effect0 | Effect 0 | Reference | 可能なタイプ :
| true | |||||||||||||
Effect1 | Effect 1 | Reference | 可能なタイプ :
| true | |||||||||||||
Effect2 | Effect 2 | Reference | 可能なタイプ :
| true | |||||||||||||
Effect3 | Effect 3 | Reference | 可能なタイプ :
| true | |||||||||||||
EnableAttenuation | Enable Attenuation | bool | true | None | true | Boolean | false | ||||||||||
EnableDiffraction | Enable Diffraction | bool | false | None | true | None | false | ||||||||||
EnableLoudnessNormalization | Enable Loudness Normalization | bool | false | None | true | None | false | ||||||||||
GameAuxSendHPF | Game-Defined Auxiliary Sends HPF | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
GameAuxSendLPF | Game-Defined Auxiliary Sends LPF | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
GameAuxSendVolume | Game-Defined Auxiliary Sends Volume | Real64 | 0 | [ -200 , 200 ] | true | Additive | true | ||||||||||
HdrActiveRange | HDR Active Range | Real64 | 12 | [ 0 , 96 ] | true | Exclusive | true | ||||||||||
HdrEnableEnvelope | Enable Envelope | bool | false | None | true | None | false | ||||||||||
HdrEnvelopeSensitivity | HDR Envelope Sensitivity | Real64 | 20 | [ 0 , 100 ] | true | None | false | ||||||||||
Highpass | Voice High-pass Filter | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
HoldEmitterPositionOrientation | Hold Emitter Position and Orientation | bool | false | None | true | None | false | ||||||||||
HoldListenerOrientation | Hold Listener Orientation | bool | false | None | true | None | false | ||||||||||
IgnoreParentMaxSoundInstance | Ignore Parent Playback Limit | bool | false | None | true | None | false | ||||||||||
Inclusion | Inclusion | bool | true | None | true | None | true | ||||||||||
IsGlobalLimit | Limitation scope | int16 | 0 | 可能な値 :
| true | None | false | ||||||||||
IsNonCachable | Non-cachable | bool | false | None | true | None | true | ||||||||||
IsStreamingEnabled | Is Streaming Enabled | bool | false | None | true | None | true | ||||||||||
IsZeroLatency | Zero latency | bool | false | None | true | None | true | ||||||||||
ListenerRelativeRouting | Listener Relative Routing | bool | true | None | true | None | false | ||||||||||
LookAheadTime | Look-ahead time (ms) | int16 | 100 | [ 0 , 10000 ] | true | None | true | ||||||||||
Lowpass | Voice Low-pass Filter | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
MakeUpGain | Make-Up Gain | Real64 | 0 | [ -96 , 96 ] | true | Additive | true | ||||||||||
MaxReachedBehavior | When priority is equal | int16 | 0 | 可能な値 :
| true | None | false | ||||||||||
MaxSoundPerInstance | Sound Instance Limit | int16 | 50 | [ 1 , 1000 ] | true | Exclusive | true | ||||||||||
Metadata | Metadata | List | 可能なタイプ :
| ||||||||||||||
MidiTarget | MIDI Target | Reference | 可能なタイプ :
| true | |||||||||||||
MidiTempoSource | MIDI Clip Tempo Source | int16 | 0 | 可能な値 :
| true | None | false | ||||||||||
MusicTrackType | Music Track Type | int16 | 0 | 可能な値 :
| true | None | false | ||||||||||
OutputBus | Output Bus | Reference | 可能なタイプ :
Nullは不可 | true | |||||||||||||
OutputBusHighpass | Output Bus High-pass Filter | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
OutputBusLowpass | Output Bus Low-pass Filter | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
OutputBusVolume | Output Bus Volume | Real64 | 0 | [ -200 , 200 ] | true | Additive | true | ||||||||||
OverLimitBehavior | Virtual voice behavior | int16 | 0 | 可能な値 :
| true | None | false | ||||||||||
OverrideAnalysis | Override Loudness Normalization | bool | false | None | true | None | false | ||||||||||
OverrideAttachableMixerInput | Override Mixer Plug-in Input | bool | false | None | true | None | false | ||||||||||
OverrideColor | Override Color | bool | false | None | true | None | false | ||||||||||
OverrideConversion | Override Conversion Settings | bool | false | None | true | None | false | ||||||||||
OverrideEarlyReflections | Override Early Reflections Send | bool | false | None | true | None | false | ||||||||||
OverrideEffect | Override Effects | bool | false | None | true | None | false | ||||||||||
OverrideGameAuxSends | Override Game-Defined Auxiliary Sends | bool | false | None | true | None | false | ||||||||||
OverrideHdrEnvelope | Override HDR Envelope | bool | false | None | true | None | false | ||||||||||
OverrideMetadata | Override Metadata | bool | false | None | true | None | false | ||||||||||
OverrideMidiTarget | Override Parent MIDI Target | bool | false | None | true | None | false | ||||||||||
OverrideMidiTempo | Override MIDI Clip Tempo | bool | false | None | true | None | false | ||||||||||
OverrideOutput | Override Output Bus | bool | 0 | None | true | None | false | ||||||||||
OverridePositioning | Override Positioning | bool | false | None | true | None | false | ||||||||||
OverridePriority | Override Priority | bool | false | None | true | None | false | ||||||||||
OverrideUserAuxSends | Override User-Defined Auxiliary Sends | bool | false | None | true | None | false | ||||||||||
OverrideVirtualVoice | Override Virtual Voice | bool | false | None | true | None | false | ||||||||||
PreFetchLength | Prefetch length (ms) | int16 | 100 | [ 0 , 10000 ] | true | None | true | ||||||||||
Priority | Priority | int16 | 50 | [ 0 , 100 ] | true | Additive | true | ||||||||||
PriorityDistanceFactor | Use Priority Distance Factor | bool | false | None | true | None | false | ||||||||||
PriorityDistanceOffset | Offset at max distance | int16 | -10 | [ -100 , 100 ] | true | None | true | ||||||||||
RTPC | RTPC | List | 可能なタイプ :
| ||||||||||||||
ReflectionsAuxSend | Early Reflections Auxiliary Send | Reference | 可能なタイプ :
| true | |||||||||||||
ReflectionsVolume | Early Reflections Send Volume | Real64 | 0 | [ -200 , 200 ] | true | Additive | true | ||||||||||
RenderEffect0 | Render Effect 0 | bool | false | None | true | None | true | ||||||||||
RenderEffect1 | Render Effect 1 | bool | false | None | true | None | true | ||||||||||
RenderEffect2 | Render Effect 2 | bool | false | None | true | None | true | ||||||||||
RenderEffect3 | Render Effect 3 | bool | false | None | true | None | true | ||||||||||
Sequences | Music Track Sequences | List | 可能なタイプ :
| ||||||||||||||
SpeakerPanning | Speaker Panning | int16 | 0 | 可能な値 :
| true | None | false | ||||||||||
SpeakerPanning3DSpatializationMix | Speaker Panning / 3D Spatialization Mix | int32 | 100 | [ 0 , 100 ] | true | Exclusive | false | ||||||||||
SwitchGroupOrStateGroup | SwitchGroup/StateGroup | Reference | 可能なタイプ :
| true | |||||||||||||
UseGameAuxSends | Use Game-Defined Auxiliary Sends | bool | false | None | true | None | false | ||||||||||
UseMaxSoundPerInstance | Limit Sound Instances | bool | false | None | true | None | true | ||||||||||
UserAuxSend0 | User Auxiliary Send 0 | Reference | 可能なタイプ :
| true | |||||||||||||
UserAuxSend1 | User Auxiliary Send 1 | Reference | 可能なタイプ :
| true | |||||||||||||
UserAuxSend2 | User Auxiliary Send 2 | Reference | 可能なタイプ :
| true | |||||||||||||
UserAuxSend3 | User Auxiliary Send 3 | Reference | 可能なタイプ :
| true | |||||||||||||
UserAuxSendHPF0 | User-Defined Auxiliary HPF 0 | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
UserAuxSendHPF1 | User-Defined Auxiliary HPF 1 | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
UserAuxSendHPF2 | User-Defined Auxiliary HPF 2 | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
UserAuxSendHPF3 | User-Defined Auxiliary HPF 3 | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
UserAuxSendLPF0 | User-Defined Auxiliary LPF 0 | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
UserAuxSendLPF1 | User-Defined Auxiliary LPF 1 | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
UserAuxSendLPF2 | User-Defined Auxiliary LPF 2 | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
UserAuxSendLPF3 | User-Defined Auxiliary LPF 3 | int16 | 0 | [ 0 , 100 ] | true | Additive | true | ||||||||||
UserAuxSendVolume0 | User-Defined Auxiliary Send Volume 0 | Real64 | 0 | [ -200 , 200 ] | true | Additive | true | ||||||||||
UserAuxSendVolume1 | User-Defined Auxiliary Send Volume 1 | Real64 | 0 | [ -200 , 200 ] | true | Additive | true | ||||||||||
UserAuxSendVolume2 | User-Defined Auxiliary Send Volume 2 | Real64 | 0 | [ -200 , 200 ] | true | Additive | true | ||||||||||
UserAuxSendVolume3 | User-Defined Auxiliary Send Volume 3 | Real64 | 0 | [ -200 , 200 ] | true | Additive | true | ||||||||||
VirtualVoiceQueueBehavior | On return to physical voice | int16 | 1 | 可能な値 :
| true | None | false | ||||||||||
Volume | Voice Volume | Real64 | 0 | [ -200 , 200 ] | true | Additive | true |