Wwise SDK 2022.1.17
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#include <AkCallback.h>
公開変数類 | |
AkUInt32 | uIdentifier |
Cue point identifier [詳解] | |
AkUInt32 | uPosition |
Position in the cue point (unit: sample frames) [詳解] | |
const char * | strLabel |
Label of the marker, read from the file [詳解] | |
基底クラス AkEventCallbackInfo に属する継承公開変数類 | |
AkPlayingID | playingID |
Playing ID of Event, returned by PostEvent() [詳解] | |
AkUniqueID | eventID |
Unique ID of Event, passed to PostEvent() [詳解] | |
基底クラス AkCallbackInfo に属する継承公開変数類 | |
void * | pCookie |
User data, passed to PostEvent() [詳解] | |
AkGameObjectID | gameObjID |
Game object ID [詳解] | |
Callback information structure corresponding to AK_Marker.
AkCallback.h の 115 行目に定義があります。