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Wwise SDK 2021.1.14
MusicSegment

Properties

Name 表示名 タイプ デフォルト 制限 表示あり 対応するRTPCタイプ リンク・アンリンクに対応
3DPosition 3D Position int16 0

可能な値 :

表示名
0 Emitter
1 Emitter with Automation
2 Listener with Automation

true None false
3DSpatialization 3D Spatialization int16 0

可能な値 :

表示名
0 None
1 Position
2 Position + Orientation

true None false
AttachableMixerInput Mixer Plug-in Input Reference   None false    
Attenuation Attenuation Reference  

可能なタイプ :

Attenuation

true    
BelowThresholdBehavior Virtual voice behavior int16 0

可能な値 :

表示名
0 Continue to play
1 Kill voice
2 Send to virtual voice
3 Kill if finite else virtual

true None false
BypassEffect Bypass All Effects bool false None true Boolean true
BypassEffect0 Bypass Effect 0 bool false None true Boolean true
BypassEffect1 Bypass Effect 1 bool false None true Boolean true
BypassEffect2 Bypass Effect 2 bool false None true Boolean true
BypassEffect3 Bypass Effect 3 bool false None true Boolean true
CenterPercentage Center % int32 0 [ 0 , 100 ] true Exclusive true
Color Color int16 0 [ 0 , 26 ] true None false
Conversion Conversion Settings Reference  

可能なタイプ :

Conversion

true    
Effect0 Effect 0 Reference  

可能なタイプ :

Effect

true    
Effect1 Effect 1 Reference  

可能なタイプ :

Effect

true    
Effect2 Effect 2 Reference  

可能なタイプ :

Effect

true    
Effect3 Effect 3 Reference  

可能なタイプ :

Effect

true    
EnableAttenuation Enable Attenuation bool true None true Boolean false
EnableDiffraction Enable Diffraction bool false None true None false
EnableLoudnessNormalization Enable Loudness Normalization bool false None true None false
EndPosition End Position Real64 4000 [ 0 , 10000000000 ] false None false
GameAuxSendHPF Game-Defined Auxiliary Sends HPF int16 0 [ 0 , 100 ] true Additive true
GameAuxSendLPF Game-Defined Auxiliary Sends LPF int16 0 [ 0 , 100 ] true Additive true
GameAuxSendVolume Game-Defined Auxiliary Sends Volume Real64 0 [ -200 , 200 ] true Additive true
GridFrequencyPreset Grid Frequency Preset int16 50

可能な値 :

表示名
50 4 Bars
51 2 Bars
52 1 Bar
53 Beat
54 1/1 (whole note)
55 1/2 (half note)
56 1/4 (quarter note)
57 1/8 (eighth note)
64 1/16
67 1/32
58 1/2 triplet
59 1/4 triplet
60 1/8 triplet
65 1/16 triplet
68 1/32 triplet
61 1/2 dotted
62 1/4 dotted
63 1/8 dotted
66 1/16 dotted
69 1/32 dotted

true None false
GridOffsetCustom Grid Offset Custom Real64 0 [ 0 , 99999 ] true None false
GridOffsetPreset Grid Offset Preset int16 0

可能な値 :

表示名
0 No
1 Custom
50 4 Bars
51 2 Bars
52 1 Bar
53 Beat
54 1/1 (whole note)
55 1/2 (half note)
56 1/4 (quarter note)
57 1/8 (eighth note)
64 1/16
67 1/32
58 1/2 triplet
59 1/4 triplet
60 1/8 triplet
65 1/16 triplet
68 1/32 triplet
61 1/2 dotted
62 1/4 dotted
63 1/8 dotted
66 1/16 dotted
69 1/32 dotted

true None false
HdrActiveRange HDR Active Range Real64 12 [ 0 , 96 ] true Exclusive true
HdrEnableEnvelope Enable Envelope bool false None true None false
HdrEnvelopeSensitivity HDR Envelope Sensitivity Real64 20 [ 0 , 100 ] true None false
Highpass Voice High-pass Filter int16 0 [ 0 , 100 ] true Additive true
HoldEmitterPositionOrientation Hold Emitter Position and Orientation bool false None true None false
HoldListenerOrientation Hold Listener Orientation bool false None true None false
IgnoreParentMaxSoundInstance Ignore Parent Playback Limit bool false None true None false
Inclusion Inclusion bool true None true None true
IsGlobalLimit Limitation scope int16 0

可能な値 :

表示名
0 Per game object
1 Globally

true None false
ListenerRelativeRouting Listener Relative Routing bool true None true None false
Lowpass Voice Low-pass Filter int16 0 [ 0 , 100 ] true Additive true
MakeUpGain Make-up Gain Real64 0 [ -96 , 96 ] true Additive true
MaxReachedBehavior When priority is equal int16 0

可能な値 :

表示名
0 Discard oldest instance
1 Discard newest instance

true None false
MaxSoundPerInstance Sound Instance Limit int16 50 [ 1 , 1000 ] true Exclusive true
MidiTarget MIDI Target Reference  

可能なタイプ :

RandomSequenceContainer
SwitchContainer
BlendContainer
Sound

true    
MidiTempoSource MIDI Clip Tempo Source int16 0

可能な値 :

表示名
0 Hierarchy
1 File

true None false
OutputBus Output Bus Reference  

可能なタイプ :

Bus


Nullは不可

true    
OutputBusHighpass Output Bus High-pass Filter int16 0 [ 0 , 100 ] true Additive true
OutputBusLowpass Output Bus Low-pass Filter int16 0 [ 0 , 100 ] true Additive true
OutputBusVolume Output Bus Volume Real64 0 [ -200 , 200 ] true Additive true
OverLimitBehavior Virtual voice behavior int16 0

可能な値 :

表示名
0 Kill voice
1 Use virtual voice settings

true None false
OverrideAnalysis Override Loudness Normalization bool false None true None false
OverrideAttachableMixerInput Override Mixer Plug-in Input bool false None true None false
OverrideClockSettings Override Clock Settings bool false None true None false
OverrideColor Override Color bool false None true None false
OverrideConversion Override Conversion Settings bool false None true None false
OverrideEarlyReflections Override Early Reflections Send bool false None true None false
OverrideEffect Override Effects bool false None true None false
OverrideGameAuxSends Override Game-Defined Auxiliary Sends bool false None true None false
OverrideHdrEnvelope Override HDR Envelope bool false None true None false
OverrideMetadata Override Metadata bool false None true None false
OverrideMidiTarget Override Parent MIDI Target bool false None true None false
OverrideMidiTempo Override MIDI Clip Tempo bool false None true None false
OverrideOutput Override Output Bus bool 0 None true None false
OverridePositioning Override Positioning bool false None true None false
OverridePriority Override Priority bool false None true None false
OverrideUserAuxSends Override User-Defined Auxiliary Sends bool false None true None false
OverrideVirtualVoice Override Virtual Voice bool false None true None false
PlaybackSpeed Playback Speed Real64 1 [ 0.25 , 4 ] true Multiplicative true
Priority Priority int16 50 [ 0 , 100 ] true Additive true
PriorityDistanceFactor Use Priority Distance Factor bool false None true None false
PriorityDistanceOffset Offset at max distance int16 -10 [ -100 , 100 ] true None true
ReflectionsAuxSend Early Reflections Auxiliary Send Reference  

可能なタイプ :

AuxBus

true    
ReflectionsVolume Early Reflections Send Volume Real64 0 [ -200 , 200 ] true Additive true
RenderEffect0 Render Effect 0 bool false None true None true
RenderEffect1 Render Effect 1 bool false None true None true
RenderEffect2 Render Effect 2 bool false None true None true
RenderEffect3 Render Effect 3 bool false None true None true
SpeakerPanning Speaker Panning int16 0

可能な値 :

表示名
0 Direct Assignment
1 Balance-Fade
2 Steering

true None false
SpeakerPanning3DSpatializationMix Speaker Panning / 3D Spatialization Mix int32 100 [ 0 , 100 ] true Exclusive false
Tempo Tempo Real64 120 [ 1 , 400 ] true None false
TimeSignatureLower Time Signature Lower int16 4

可能な値 :

表示名
1 1
2 2
4 4
8 8
16 16
32 32

true None false
TimeSignatureUpper Time Signature Upper int16 4 [ 1 , 64 ] true None false
UseGameAuxSends Use Game-Defined Auxiliary Sends bool false None true None false
UseMaxSoundPerInstance Limit Sound Instances bool false None true None true
UserAuxSend0 User Auxiliary Send 0 Reference  

可能なタイプ :

AuxBus

true    
UserAuxSend1 User Auxiliary Send 1 Reference  

可能なタイプ :

AuxBus

true    
UserAuxSend2 User Auxiliary Send 2 Reference  

可能なタイプ :

AuxBus

true    
UserAuxSend3 User Auxiliary Send 3 Reference  

可能なタイプ :

AuxBus

true    
UserAuxSendHPF0 User-Defined Auxiliary HPF 0 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendHPF1 User-Defined Auxiliary HPF 1 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendHPF2 User-Defined Auxiliary HPF 2 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendHPF3 User-Defined Auxiliary HPF 3 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendLPF0 User-Defined Auxiliary LPF 0 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendLPF1 User-Defined Auxiliary LPF 1 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendLPF2 User-Defined Auxiliary LPF 2 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendLPF3 User-Defined Auxiliary LPF 3 int16 0 [ 0 , 100 ] true Additive true
UserAuxSendVolume0 User-Defined Auxiliary Send Volume 0 Real64 0 [ -200 , 200 ] true Additive true
UserAuxSendVolume1 User-Defined Auxiliary Send Volume 1 Real64 0 [ -200 , 200 ] true Additive true
UserAuxSendVolume2 User-Defined Auxiliary Send Volume 2 Real64 0 [ -200 , 200 ] true Additive true
UserAuxSendVolume3 User-Defined Auxiliary Send Volume 3 Real64 0 [ -200 , 200 ] true Additive true
VirtualVoiceQueueBehavior On return to physical voice int16 1

可能な値 :

表示名
0 Play from beginning
1 Play from elapsed time
2 Resume

true None false
Volume Voice Volume Real64 0 [ -200 , 200 ] true Additive true

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