Wwise SDK 2021.1.14
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◆ RoomGameObj_AuxSendLevelToSelf
Send level for sounds that are posted on the room game object; adds reverb to ambience and room tones. Valid range: (0.f-1.f). Set to a value greater than 0 to have spatial audio create a send on the room game object, where the room game object itself is specified as the listener and ReverbAuxBus is specified as the aux bus. A value of 0 disables the aux send. This should not be confused with ReverbLevel, which is the send level for spatial audio emitters sending to the room game object.
AkSpatialAudio.h の 499 行目に定義があります。 参照元 operator=(). |