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Wwise SDK 2021.1.14
AkStreamMgrModule.h ファイル

[ソースコード]

クラス

struct   AkStreamMgrSettings
 
struct   AkDeviceSettings
 
struct   AkFileDesc
 
struct   AkIOTransferInfo
 
struct   AkAsyncIOTransferInfo
 
struct   AkIoHeuristics
 
class   AK::StreamMgr::IAkLowLevelIOHook
  Base interface for Low-Level I/O hooks. Defines common methods across both types of hooks. [詳解]
 
class   AK::StreamMgr::IAkIOHookBlocking
 
class   AK::StreamMgr::IAkIOHookDeferredBatch
 
struct   AK::StreamMgr::IAkIOHookDeferredBatch::BatchIoTransferItem
 
class   AK::StreamMgr::IAkIOHookDeferred
 
class   AK::StreamMgr::IAkFileLocationResolver
 

名前空間

namespace   AK
  Audiokinetic namespace
 
  AK::StreamMgr
  Audiokinetic Stream Manager's implementation-specific interfaces of the Low-Level IO submodule.
 

関数

Audiokinetic implementation-specific Stream Manager factory.
AKSOUNDENGINE_API IAkStreamMgr *  AK::StreamMgr::Create (const AkStreamMgrSettings &in_settings)
 
AKSOUNDENGINE_API void  AK::StreamMgr::GetDefaultSettings (AkStreamMgrSettings &out_settings)
 
AKSOUNDENGINE_API IAkFileLocationResolver *  AK::StreamMgr::GetFileLocationResolver ()
 
AKSOUNDENGINE_API void  AK::StreamMgr::SetFileLocationResolver (IAkFileLocationResolver *in_pFileLocationResolver)
 
Stream Manager: High-level I/O devices management.
AKSOUNDENGINE_API AkDeviceID  AK::StreamMgr::CreateDevice (const AkDeviceSettings &in_settings, IAkLowLevelIOHook *in_pLowLevelHook)
 
AKSOUNDENGINE_API AKRESULT  AK::StreamMgr::DestroyDevice (AkDeviceID in_deviceID)
 
AKSOUNDENGINE_API void  AK::StreamMgr::GetDefaultDeviceSettings (AkDeviceSettings &out_settings)
 
Stream Manager: Cache management.
AKSOUNDENGINE_API void  AK::StreamMgr::FlushAllCaches ()
 

Scheduler type flags.

#define  AK_SCHEDULER_BLOCKING   (0x01)
 
#define  AK_SCHEDULER_DEFERRED_LINED_UP   (0x02)
 
typedef void(*  AkIOCallback) (AkAsyncIOTransferInfo *in_pTransferInfo, AKRESULT in_eResult)
 
typedef void(*  AkBatchIOCallback) (AkUInt32 in_uNumTransfers, AkAsyncIOTransferInfo **in_ppTransferInfo, AKRESULT *in_peResult)
 

Language management.

typedef void(*  AK::StreamMgr::AkLanguageChangeHandler) (const AkOSChar *const in_pLanguageName, void *in_pCookie)
 
AKSOUNDENGINE_API AKRESULT  AK::StreamMgr::SetCurrentLanguage (const AkOSChar *in_pszLanguageName)
 
AKSOUNDENGINE_API const AkOSChar AK::StreamMgr::GetCurrentLanguage ()
 
AKSOUNDENGINE_API AKRESULT  AK::StreamMgr::AddLanguageChangeObserver (AkLanguageChangeHandler in_handler, void *in_pCookie)
 
AKSOUNDENGINE_API void  AK::StreamMgr::RemoveLanguageChangeObserver (void *in_pCookie)
 

詳解

Audiokinetic's implementation-specific definitions and factory of overridable Stream Manager module. Contains the default Stream Manager's implementation-specific interfaces that altogether constitute the Low-Level I/O submodule. This submodule needs to be implemented by the game. All I/O requests generated by the Stream Manager end up to one of the I/O hooks defined herein. Read 低レベル I/O to learn more about the Low-Level I/O.

AkStreamMgrModule.h に定義があります。


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