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Wwise Unity Integration Documentation
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This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.
This would be useful for situations where you use the WWW class
[詳解]
MonoBehaviourを継承しています。
公開メンバ関数 | |
void | LoadNonLocalizedBank (string in_bankFilename) |
Load a SoundBank from WWW object [詳解] |
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void | LoadLocalizedBank (string in_bankFilename) |
Load a language-specific bank from WWW object [詳解] |
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公開変数類 | |
string | bankName = "" |
Name of the bank to load [詳解] |
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bool | isLocalizedBank = false |
Is the bank localized (situated in the language-specific folders) [詳解] |
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This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.
This would be useful for situations where you use the WWW class