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バージョン
2018.1.11.6987
2024.1.7.8863
2023.1.14.8770
2025.1.0.8897
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.7.8863
2023.1.14.8770
2025.1.0.8897
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2018.1.11
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◆ bInitSystemLib
Tells if the base console communication library should be initialized. If set to false, the game should load/initialize the console's communication library prior to calling this function. Set to false only if your game already use sockets before the sound engine initialization. Some consoles have critical requirements for initialization, see コンソール固有の通信ライブラリ AkCommunication.h の 111 行目に定義があります。 |