Name |
Description |
Arguments |
ActivateNextFloatingView |
Activates the next floating view. |
|
ActivatePreviousFloatingView |
Activates the previous floating view. |
|
CloseProject |
Closes the project. |
|
CloseView |
Closes the active view. |
|
Convert |
Shows the Convert dialog for the specified objects. |
objects - an array of objects |
ConvertAllPlatform |
Convert the specified objects on all platforms. |
objects - an array of objects |
ConvertCurrentPlatform |
Converts the specified objects on the current platform. |
objects - an array of objects |
CopyGUIDsPathsToClipboard |
Copies the unique IDs (GUID) of the specified objects to clipboard. |
objects - an array of objects |
CopyPathsToClipboard |
Copies the Wwise project paths of the specified objects to clipboard. |
objects - an array of objects |
CopyShortIDsToClipboard |
Copies the short IDs (unsigned 32 bit) of the specified objects to clipboard. |
objects - an array of objects |
CreateInGAC |
Creates the associated Nuendo objects for the specified objects using Game Audio Connect. |
objects - an array of objects |
FindInProjectExplorerNoSyncGroup |
Finds the specified object in the Project Explorer (No Sync Group). |
objects - an array of objects |
FindInProjectExplorerSyncGroup1 |
Finds the specified object in the Project Explorer (Sync Group 1). |
objects - an array of objects |
FindInProjectExplorerSyncGroup2 |
Finds the specified object in the Project Explorer (Sync Group 2). |
objects - an array of objects |
FindInProjectExplorerSyncGroup3 |
Finds the specified object in the Project Explorer (Sync Group 3). |
objects - an array of objects |
FindInProjectExplorerSyncGroup4 |
Finds the specified object in the Project Explorer (Sync Group 4). |
objects - an array of objects |
GenerateAllSoundbanksAllPlatforms |
Generates all soundbanks on all platforms. |
|
GenerateAllSoundbanksCurrentPlatform |
Generates all soundbanks on the current platform. |
|
GenerateSelectedSoundbanksAllPlatforms |
Generates the specified soundbank objects on all platforms. |
objects - an array of objects |
GenerateSelectedSoundbanksCurrentPlatform |
Generates the specified soundbank objects on the current platform. |
objects - an array of objects |
GenerateSoundbanksWithCurrentSettings |
Generates soundbanks using the current SoundBank Manager settings. |
|
Help |
Shows the Wwise Help. |
|
Inspect |
Inspects the specified objects. |
objects - an array of objects |
InspectNext |
Inspects the next object inspected. |
|
InspectParent |
Inspect the parent of the currently inpected object. |
|
InspectPrevious |
Inspects the previous object inspected. |
|
LoadPreset |
Shows the Load Preset dialog for the active view. |
|
Mute |
Mutes the specified objects, or current selection if no object specified |
objects - an array of objects |
NewProject |
Shows the New Project dialog. |
|
OpenContainingFolderSoundbank |
Opens a Windows Explorer window on the Containing folder of specified objects's soundbank files. |
objects - an array of objects |
OpenContainingFolderWAV |
Opens a Windows Explorer window on the Containing folder of specified objects's wav files. |
objects - an array of objects |
OpenContainingFolderWorkUnit |
Opens a Windows Explorer window on the Containing folder of specified objects's workunits. |
objects - an array of objects |
OpenInExternalEditor |
Opens the specified objects in the first (index 0) External Editor. |
objects - an array of objects |
OpenInExternalEditor1 |
Opens the specified objects in the second (index 1) External Editor. |
objects - an array of objects |
OpenInExternalEditor2 |
Opens the specified objects in the third (index 2) External Editor. |
objects - an array of objects |
OpenInExternalEditor3 |
Opens the specified objects in the fourth (index 3) External Editor. |
objects - an array of objects |
OpenInExternalEditor4 |
Opens the specified objects in the fifth (index 4) External Editor. |
objects - an array of objects |
OpenInGAC |
Opens the specified objects in Nuendo using Game Audio Connect. |
objects - an array of objects |
OpenInWwiseWaveViewer |
Opens specified objects in the Wwise Wave Viewer. |
objects - an array of objects |
OpenProject |
Shows the Open Project dialog. |
|
PinView |
Toggles the pin button for the active view. |
|
Redo |
Redos the last undone operation. |
|
ResetAllMutes |
Resets all mutes currently active. |
|
ResetAllSolos |
Resets all solos currently active. |
|
SavePreset |
Shows the Load Preset dialog for the active view. |
|
SaveProject |
Saves the project. |
|
Search |
Put focus on the search box. |
|
SearchInCtrl |
Opens the search box in the currently active control. |
|
ShowAudioFilesImporter |
Shows the Audio File Importer dialog. |
|
ShowBatchRename |
Shows the Batch Rename View, with the specified objects. |
objects - an array of objects |
ShowControlSurfacesDlg |
Shows the Control Surfaces Settings dialog. |
|
ShowDetails |
Shows the details view with the specified objects. |
objects - an array of objects |
ShowFileManager |
Shows the File Manager dialog. |
|
ShowGACSettings |
Shows the Nuendo Game Audio Connect setting. |
|
ShowKeyboardShortcuts |
Shows the Keyboard Shortcuts dialog. |
|
ShowLanguages |
Shows the Language Manager dialog. |
|
ShowLicenseMgr |
Shows the License Manager dialog. |
|
ShowListView |
Shows the List View on the specified objects. |
objects - an array of objects |
ShowMultiEditor |
Shows the Multi Editor view on the specified objects. |
objects - an array of objects |
ShowMultiEditorLegacy |
Shows the Multi Edit dialog (Legacy) on the specified objects. |
objects - an array of objects |
ShowPlatformManager |
Shows the Platform Manager dialog. |
|
ShowProfilerSettings |
Shows the Profiler Settings dialog. |
|
ShowProjectSettings |
Shows the Project Settings dialog. |
|
ShowReferenceView |
Shows the Reference View with the specified objects. |
objects - an array of objects |
ShowRemoteConnections |
Shows the Remote Connections dialog. |
|
ShowSchematicView |
Shows the Schematic View on the specified objects. |
objects - an array of objects |
ShowSourceEditor |
Shows the Source Editor on the specified objects. |
objects - an array of objects |
ShowUserPreferences |
Shows the User Preferences dialog. |
|
ShowUserProjectSettings |
This is the description for ShowUserProjectSettings. |
|
ShowViewSettings |
Shows the view settings for the active view. |
|
Solo |
Solos the specified objects, or current selection if no object specified |
objects - an array of objects |
StartStopCapture |
Stars a profiling capture, or stops it if already started. |
|
ToggleFollowCapture |
Toggles the follow capture time button in the tollbar. |
|
TransportDisableMonitor |
Disables the inclusion button in the transport. |
|
TransportDisableOriginal |
Disables the Original button in the transport. |
|
TransportDisplayRTPC |
Switch the Transport to display game parameters. |
|
TransportDisplayStates |
Switch the Transport to display states. |
|
TransportDisplaySwitches |
Switch the Transport to display switches. |
|
TransportDisplayTriggers |
Switch the Transport to display triggers. |
|
TransportEnableMonitor |
Enables the inclusion button in the transport. |
|
TransportEnableOriginal |
Enables the Original button in the transport. |
|
TransportPause |
Pauses the object currently in playback in the transport. |
|
TransportPin |
Pin the transport currently loaded object. |
|
TransportPlayDirectly |
Plays the object currently loaded in transport by bypassing properties that have an influence on the sound, such as the volume. |
|
TransportPlayStop |
Plays the object currently loaded in transport. If the playback is in progress, it stops the playback. |
|
TransportReset |
Resets the transport playback and internal states. |
|
TransportToggleMonitor |
Toggles the inclusion button in the transport. |
|
TransportToggleOriginal |
Toggles the Original button in the transport. |
|
Undo |
Undos the last operation in the queue. |
|
WorkgroupAddWAV |
Calls the Add command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupAddWWU |
Calls the Add command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupCheckoutWAV |
Calls the Checkout command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupCheckoutWWU |
Calls the Checkout command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupCommitWAV |
Calls the Commit command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupCommitWWU |
Calls the Commit/Submit command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupDiffWAV |
Calls the Diff command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupDiffWWU |
Calls the Diff command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupRevertWAV |
Calls the Revert command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupRevertWWU |
Calls the Revert command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupUpdateWAV |
Calls the Update command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |
WorkgroupUpdateWWU |
Calls the Update command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). |
objects - an array of objects |