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ak.soundengine.postEvent


Asynchronously post an Event to the sound engine (by event ID). See AK::SoundEngine::PostEvent.

Supported by

Graphical User Interface.

Arguments

Name Type Description
event *   Either the ID (GUID), name, or short ID of the Event.
gameObject * integer The unique ID of the game object.

(Required *)

Arguments Details


event

description : Either the ID (GUID), name, or short ID of the Event.
Possibilities, one of the following :

1) type : string
pattern : ^[a-zA-Z_]+[a-zA-Z_0-9]*$

2) type : string
pattern : ^\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\}$

3) type : integer
minimum : 0
maximum : 4294967295

gameObject

description : The unique ID of the game object.
type : integer
minimum : 0
maximum : 18446744073709551615


Result

Name Type Description
return * integer The playing ID of the Event launched, or AK_INVALID_PLAYING_ID if posting the event failed.

(Required *)

Result Details


return

description : The playing ID of the Event launched, or AK_INVALID_PLAYING_ID if posting the event failed.
type : integer
minimum : 0
maximum : 4294967295


Examples :

Posting an Event by name

Posts an Event to the sound engine using the Event's name.

Arguments:

{
    "event": "Play_Music", 
    "gameObject": 1122334
}

Result:

{
    "return": 8
}

Posting an Event by short ID

Posts an Event to the sound engine using the Event's short ID.

Arguments:

{
    "event": 2932040671, 
    "gameObject": 1122334
}

Result:

{
    "return": 8
}

Posting an Event by object GUID

Posts an Event to the sound engine using the Event's GUID.

Arguments:

{
    "event": "{FF59687C-48CF-4385-B1C5-CE84B0A63880}", 
    "gameObject": 1122334
}

Result:

{
    "return": 8
}


Detailed JSON Schema


Arguments :

{
    "type": "object", 
    "properties": {
        "event": {
            "description": "Either the ID (GUID), name, or short ID of the Event.", 
            "anyOf": [
                {
                    "type": "string", 
                    "pattern": "^[a-zA-Z_]+[a-zA-Z_0-9]*$"
                }, 
                {
                    "type": "string", 
                    "pattern": *Must be a valid GUID*
                }, 
                {
                    "type": "integer", 
                    "minimum": 0, 
                    "maximum": 4294967295
                }
            ]
        }, 
        "gameObject": {
            "description": "The unique ID of the game object. ", 
            "type": "integer", 
            "minimum": 0, 
            "maximum": 18446744073709551615
        }
    }, 
    "required": [
        "event", 
        "gameObject"
    ], 
    "additionalProperties": false
}


Options :

{
    "type": "object", 
    "required": [], 
    "properties": {}, 
    "additionalProperties": false
}


Response :

{
    "type": "object", 
    "properties": {
        "return": {
            "description": "The playing ID of the Event launched, or \\c AK_INVALID_PLAYING_ID if posting the event failed.", 
            "type": "integer", 
            "minimum": 0, 
            "maximum": 4294967295
        }
    }, 
    "required": [
        "return"
    ], 
    "additionalProperties": false
}

Document version : 1


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