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MusicSwitchContainer

(Plugin ID : 35)

Properties

Name Display Name Type Default Restriction Supported RTPC Type Supports Link/Unlink
3DPositionSource 3D Position Source int16 1 Possible values :
Value Display Name
0 User-defined
1 Game-defined




None false
AttachableMixerInput Mixer Plug-in Input Reference   None    
Attenuation Attenuation Reference   Possible types :
Attenuation



   
BelowThresholdBehavior Virtual voice behavior int16 0 Possible values :
Value Display Name
0 Continue to play
1 Kill voice
2 Send to virtual voice
3 Kill if finite else virtual






None false
BypassEffect Bypass All Effects bool false Possible values :
Value Display Name
0 No
1 Yes




Exclusive true
BypassEffect0 Bypass Effect 0 bool false None Exclusive true
BypassEffect1 Bypass Effect 1 bool false None Exclusive true
BypassEffect2 Bypass Effect 2 bool false None Exclusive true
BypassEffect3 Bypass Effect 3 bool false None Exclusive true
ContinuePlay Continue Playing bool true None None false
Conversion Conversion Settings Reference   Possible types :
Conversion



   
DivergenceCenter Center % int32 0 [ 0 , 100 ] Exclusive true
DynamicPositioning Update at each frame bool true None None false
Effect0 Effect 0 Reference   Possible types :
Effect



   
Effect1 Effect 1 Reference   Possible types :
Effect



   
Effect2 Effect 2 Reference   Possible types :
Effect



   
Effect3 Effect 3 Reference   Possible types :
Effect



   
EnableLoudnessNormalization Enable Loudness Normalization bool 0 None None false
EnablePanner Enable Panner bool false None None false
EnablePositioning Enable Positioning bool 1 None None false
FollowListenerOrientation Follow Listener Orientation bool true None None false
GameAuxSendVolume Game-Defined Auxiliary Sends Volume Real64 0 [ -200 , 200 ] Additive true
GridFrequencyPreset Grid Frequency Preset int16 50 Possible values :
Value Display Name
50 4 Bars
51 2 Bars
52 1 Bar
53 Beat
54 1/1 (whole note)
55 1/2 (half note)
56 1/4 (quarter note)
57 1/8 (eighth note)
64 1/16
67 1/32
58 1/2 triplet
59 1/4 triplet
60 1/8 triplet
65 1/16 triplet
68 1/32 triplet
61 1/2 dotted
62 1/4 dotted
63 1/8 dotted
66 1/16 dotted
69 1/32 dotted






















None false
GridOffsetCustom Grid Offset Custom Real64 0 [ 0 , 99999 ] None false
GridOffsetPreset Grid Offset Preset int16 0 Possible values :
Value Display Name
0 No
1 Custom
50 4 Bars
51 2 Bars
52 1 Bar
53 Beat
54 1/1 (whole note)
55 1/2 (half note)
56 1/4 (quarter note)
57 1/8 (eighth note)
64 1/16
67 1/32
58 1/2 triplet
59 1/4 triplet
60 1/8 triplet
65 1/16 triplet
68 1/32 triplet
61 1/2 dotted
62 1/4 dotted
63 1/8 dotted
66 1/16 dotted
69 1/32 dotted
























None false
HdrActiveRange HDR Active Range Real64 12 [ 0 , 96 ] Exclusive true
HdrEnableEnvelope Enable Envelope bool 0 None None false
HdrEnvelopeSensitivity HDR Envelope Sensitivity Real64 20 [ 0 , 100 ] None false
Highpass Voice High-pass Filter int16 0 [ 0 , 100 ] Additive true
IgnoreParentMaxSoundInstance Ignore Parent Playback Limit bool 0 None None false
Inclusion Inclusion bool true None None true
IsGlobalLimit Limitation scope int16 0 Possible values :
Value Display Name
0 Per game object
1 Globally




None false
Lowpass Voice Low-pass Filter int16 0 [ 0 , 100 ] Additive true
MakeUpGain Make-up Gain Real64 0 [ -96 , 96 ] Additive true
MaxReachedBehavior When priority is equal int16 0 Possible values :
Value Display Name
0 Discard oldest instance
1 Discard newest instance




None false
MaxSoundPerInstance Sound Instance Limit int16 50 [ 1 , 1000 ] Exclusive true
MidiTarget MIDI Target Reference   Possible types :
RandomSequenceContainer
SwitchContainer
BlendContainer
Sound






   
MidiTempoSource MIDI Clip Tempo Source int16 0 Possible values :
Value Display Name
0 Hierarchy
1 File




None false
Mode Match Mode int16 0 Possible values :
Value Display Name
0 Best Match
1 Weighted




None false
MotionBus Motion Bus Reference   Possible types :
MotionBus



   
MotionLowpass Motion Low Pass int16 0 [ 0 , 100 ] Additive true
MotionVolume Motion Volume Offset Real64 0 [ -96.3 , 96.3 ] Exclusive true
OutputBus Output Bus Reference   Possible types :
Bus



Must not be Null
   
OutputBusHighpass Output Bus High-pass Filter int16 0 [ 0 , 100 ] Additive true
OutputBusLowpass Output Bus Low-pass Filter int16 0 [ 0 , 100 ] Additive true
OutputBusVolume Output Bus Volume Real64 0 [ -200 , 200 ] Additive true
OverLimitBehavior Virtual voice behavior int16 0 Possible values :
Value Display Name
0 Kill voice
1 Use virtual voice settings




None false
OverrideAnalysis Override Loudness Normalization bool 0 None None false
OverrideAttachableMixerInput Override Mixer Plug-in Input bool false None None false
OverrideClockSettings Override Clock Settings bool false None None false
OverrideConversion Override Conversion Settings bool 0 None None false
OverrideEffect Override Effects bool 0 None None false
OverrideGameAuxSends Override Game-Defined Auxiliary Sends bool false None None false
OverrideHdrEnvelope Override HDR Envelope bool 0 None None false
OverrideMidiTarget Override Parent MIDI Target bool false None None false
OverrideMidiTempo Override MIDI Clip Tempo bool 0 None None false
OverrideMotionOutput Override Motion Output Bus bool 0 None None false
OverrideOutput Override Output Bus bool 0 None None false
OverridePositioning Override Positioning bool 0 None None false
OverridePriority Override Priority bool 0 None None false
OverrideUserAuxSends Override User-Defined Auxiliary Sends bool false None None false
OverrideVirtualVoice Override Virtual Voice bool 0 None None false
PlaybackSpeed Playback Speed Real64 1 [ 0.25 , 4 ] Multiplicative true
PositioningType Positioning Type int16 0 Possible values :
Value Display Name
0 2D
1 3D




Exclusive false
Priority Priority int16 50 [ 1 , 100 ] Exclusive true
PriorityDistanceFactor Use Priority Distance Factor bool false None None false
PriorityDistanceOffset Offset at max distance int16 -10 [ -100 , 100 ] None true
RenderEffect0 Render Effect 0 bool false None None true
RenderEffect1 Render Effect 1 bool false None None true
RenderEffect2 Render Effect 2 bool false None None true
RenderEffect3 Render Effect 3 bool false None None true
Spatialization Spatialization bool true None None false
Tempo Tempo Real64 120 [ 1 , 400 ] None false
TimeSignatureLower Time Signature Lower int16 4 Possible values :
Value Display Name
1 1
2 2
4 4
8 8
16 16
32 32








None false
TimeSignatureUpper Time Signature Upper int16 4 [ 1 , 64 ] None false
UseGameAuxSends Use Game-Defined Auxiliary Sends bool false None None false
UseMaxSoundPerInstance Limit Sound Instances bool false None None true
UserAuxSend0 User Auxiliary Send 0 Reference   Possible types :
AuxBus



   
UserAuxSend1 User Auxiliary Send 1 Reference   Possible types :
AuxBus



   
UserAuxSend2 User Auxiliary Send 2 Reference   Possible types :
AuxBus



   
UserAuxSend3 User Auxiliary Send 3 Reference   Possible types :
AuxBus



   
UserAuxSendVolume0 User-Defined Auxiliary Send Volume 0 Real64 0 [ -200 , 200 ] Additive true
UserAuxSendVolume1 User-Defined Auxiliary Send Volume 1 Real64 0 [ -200 , 200 ] Additive true
UserAuxSendVolume2 User-Defined Auxiliary Send Volume 2 Real64 0 [ -200 , 200 ] Additive true
UserAuxSendVolume3 User-Defined Auxiliary Send Volume 3 Real64 0 [ -200 , 200 ] Additive true
VirtualVoiceQueueBehavior On return to physical voice int16 1 Possible values :
Value Display Name
1 Play from elapsed time



None false
Volume Voice Volume Real64 0 [ -200 , 200 ] Additive true





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