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2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Scripted object creation and audio file import. The contents of this command very closely mirror that of a tab-delimited import file. See ak.wwise.core.audio.importTabDelimited.
(Required *)
Graphical User Interface, Command-Line Interface.
Name | Type | Description |
---|---|---|
importOperation | string | Determines how import object creation is performed. For each object created:
|
default | object | Default values for each item in "imports". |
imports * | array | Array of import commands. |
type : string
description : Determines how import object creation is performed. For each object created:
type : object
description : Default values for each item in "imports".
Name | Type | Description |
---|---|---|
importLanguage | string | Import language for audio file import (see documentation for possible values). |
importLocation | Object ID (GUID) or path used as root relative object paths. | |
audioFile | string | Path to media file to import. |
originalsSubFolder | string | Specifies the originals sub-folder in which to place the imported audio file. This folder is relative to the originals folder in which the file would normally be imported. Example: if importing an SFX, then the audio file will be imported to the folder Originals\SFX\orignalsPath. |
objectPath | string | The path and name of the object(s) to be created. The path uses backslashes and can either be absolute or relative. |
objectType | string | Specifies the type of the object to create when importing an audio file. |
notes | string | The "Notes" field of the created object. |
audioSourceNotes | string | The "Notes" field of the created audio source object. |
switchAssignation | string | Defines a Switch Group or State Group that will be associated to a Switch Container, within the Actor-Mixer Hierarchy only. Also defines which Switch Container's child will be assigned to which Switch or State from the associated group. Refer Tab Delimited Import for more information. |
event | string | Defines the path and name of an Event to be created for the imported object. Refer Tab Delimited Import for more information. |
dialogueEvent | string | Defines the path and name of a Dialogue Event to be created for the imported object. Refer Tab Delimited Import for more information. |
argsSchema / default / ...
description : Specify the value of the property. Refer to Wwise Objects Reference for the properties available.
Possibilities, one of the following :
1) type : string
2) type : number
3) type : boolean
type : array
description : Array of import commands.
argsSchema / imports / ...
type : object
description : Import command. The members of this object are combined with those of "default", with this object's members having precedence.
Name | Type | Description |
---|---|---|
importLanguage | string | Import language for audio file import (see documentation for possible values). |
importLocation | Object ID (GUID) or path used as root relative object paths. | |
audioFile | string | Path to media file to import. |
originalsSubFolder | string | Specifies the originals sub-folder in which to place the imported audio file. This folder is relative to the originals folder in which the file would normally be imported. Example: if importing an SFX, then the audio file will be imported to the folder Originals\SFX\orignalsPath. |
objectPath * | string | The path and name of the object(s) to be created. The path uses backslashes and can either be absolute or relative. |
objectType | string | Specifies the type of the object to create when importing an audio file. |
notes | string | The "Notes" field of the created object. |
audioSourceNotes | string | The "Notes" field of the created audio source object. |
switchAssignation | string | Defines a Switch Group or State Group that will be associated to a Switch Container, within the Actor-Mixer Hierarchy only. Also defines which Switch Container's child will be assigned to which Switch or State from the associated group. Refer Tab Delimited Import for more information. |
event | string | Defines the path and name of an Event to be created for the imported object. Refer Tab Delimited Import for more information. |
dialogueEvent | string | Defines the path and name of a Dialogue Event to be created for the imported object. Refer Tab Delimited Import for more information. |
argsSchema / imports / items / ...
description : Specify the value of the property. Refer to Wwise Objects Reference for the properties available.
Possibilities, one of the following :
1) type : string
2) type : number
3) type : boolean
Creates a new SFX under "objectPath", setting its volume attribute to 1.
{ "importOperation": "createNew", "default": {}, "imports": [ { "importLanguage": "SFX", "@Volume": "1", "objectPath": "\\Actor-Mixer Hierarchy\\Script Import\\<Actor-Mixer>Test 0\\<Sequence Container>Container 0\\<Sound SFX>My SFX 0" } ] }
{}
Imports files specified by "audioFile" into "objectPath"
{ "importOperation": "useExisting", "default": { "importLanguage": "SFX" }, "imports": [ { "audioFile": "C:\\audio1.wav", "objectPath": "\\Actor-Mixer Hierarchy\\Script Import\\<Sequence Container>Test 0\\<Sound SFX>My SFX 0" }, { "audioFile": "C:\\audio1.wav", "objectPath": "\\Actor-Mixer Hierarchy\\Script Import\\<Sequence Container>Test 0\\<Sound SFX>Dummy SFX 1" } ] }
{}
{ "type": "object", "properties": { "importOperation": { "type": "string", "description": "Determines how import object creation is performed. For each object created: - createNew: will create a new object; the object will be given the desired name if possible, otherwise a new unique name will be used. - useExisting: will use the object if it exists, updating the specified properties; otherwise it will create a new object. This is the default value. - replaceExisting: will create a new object; if an existing object has the same name then the existing object is destroyed.", "enum": [ "createNew", "useExisting", "replaceExisting" ] }, "default": { "type": "object", "description": "Default values for each item in \"imports\".", "properties": { "importLanguage": { "type": "string", "description": "Import language for audio file import (see documentation for possible values)." }, "importLocation": { "description": "Object ID (GUID) or path used as root relative object paths.", "anyOf": [ { "type": "string", "pattern": *Must be a valid GUID* }, { "type": "string", "pattern": "^\\\\" } ] }, "audioFile": { "type": "string", "description": "Path to media file to import." }, "originalsSubFolder": { "type": "string", "description": "Specifies the originals sub-folder in which to place the imported audio file. This folder is relative to the originals folder in which the file would normally be imported. Example: if importing an SFX, then the audio file will be imported to the folder Originals\\\\SFX\\\\orignalsPath." }, "objectPath": { "type": "string", "description": "The path and name of the object(s) to be created. The path uses backslashes and can either be absolute or relative." }, "objectType": { "type": "string", "description": "Specifies the type of the object to create when importing an audio file." }, "notes": { "type": "string", "description": "The \"Notes\" field of the created object." }, "audioSourceNotes": { "type": "string", "description": "The \"Notes\" field of the created audio source object." }, "switchAssignation": { "type": "string", "description": "Defines a Switch Group or State Group that will be associated to a Switch Container, within the Actor-Mixer Hierarchy only. Also defines which Switch Container's child will be assigned to which Switch or State from the associated group. Refer Tab Delimited Import for more information." }, "event": { "type": "string", "description": "Defines the path and name of an Event to be created for the imported object. Refer Tab Delimited Import for more information." }, "dialogueEvent": { "type": "string", "description": "Defines the path and name of a Dialogue Event to be created for the imported object. Refer Tab Delimited Import for more information." } }, "patternProperties": { "^@[_a-zA-Z][_a-zA-Z0-9]*$": { "description": "Specify the value of the property.", "anyOf": [ { "type": "string" }, { "type": "number" }, { "type": "boolean" } ] } }, "additionalProperties": false }, "imports": { "type": "array", "description": "Array of import commands.", "items": { "type": "object", "description": "Import command. The members of this object are combined with those of \"default\", with this object's members having precedence.", "properties": { "importLanguage": { "type": "string", "description": "Import language for audio file import (see documentation for possible values)." }, "importLocation": { "description": "Object ID (GUID) or path used as root relative object paths.", "anyOf": [ { "type": "string", "pattern": *Must be a valid GUID* }, { "type": "string", "pattern": "^\\\\" } ] }, "audioFile": { "type": "string", "description": "Path to media file to import." }, "originalsSubFolder": { "type": "string", "description": "Specifies the originals sub-folder in which to place the imported audio file. This folder is relative to the originals folder in which the file would normally be imported. Example: if importing an SFX, then the audio file will be imported to the folder Originals\\\\SFX\\\\orignalsPath." }, "objectPath": { "type": "string", "description": "The path and name of the object(s) to be created. The path uses backslashes and can either be absolute or relative." }, "objectType": { "type": "string", "description": "Specifies the type of the object to create when importing an audio file." }, "notes": { "type": "string", "description": "The \"Notes\" field of the created object." }, "audioSourceNotes": { "type": "string", "description": "The \"Notes\" field of the created audio source object." }, "switchAssignation": { "type": "string", "description": "Defines a Switch Group or State Group that will be associated to a Switch Container, within the Actor-Mixer Hierarchy only. Also defines which Switch Container's child will be assigned to which Switch or State from the associated group. Refer Tab Delimited Import for more information." }, "event": { "type": "string", "description": "Defines the path and name of an Event to be created for the imported object. Refer Tab Delimited Import for more information." }, "dialogueEvent": { "type": "string", "description": "Defines the path and name of a Dialogue Event to be created for the imported object. Refer Tab Delimited Import for more information." } }, "patternProperties": { "^@[_a-zA-Z][_a-zA-Z0-9]*$": { "description": "Specify the value of the property.", "anyOf": [ { "type": "string" }, { "type": "number" }, { "type": "boolean" } ] } }, "additionalProperties": false, "required": [ "objectPath" ] } } }, "required": [ "imports" ], "additionalProperties": false }
{ "type": "object", "required": [], "properties": {}, "additionalProperties": false }
{ "type": "object", "properties": {}, "additionalProperties": false }
Document version : 1