バージョン
Public 変数 | |
void * | pIOMemory |
AkUInt32 | uIOMemorySize |
Size of memory pool for I/O (for automatic streams). It is passed directly to AK::MemoryMgr::CreatePool(), after having been rounded down to a multiple of uGranularity. |
|
AkUInt32 | uIOMemoryAlignment |
I/O memory pool alignment. It is passed directly to AK::MemoryMgr::CreatePool(). |
|
AkMemPoolAttributes | ePoolAttributes |
Attributes for internal I/O memory pool. Note that these pools are always allocated internally as AkFixedSizeBlocksMode-style pools. Here, specify the block allocation type (AkMalloc, and so on). It is passed directly to AK::MemoryMgr::CreatePool(). |
|
AkUInt32 | uGranularity |
I/O requests granularity (typical bytes/request). |
|
AkUInt32 | uSchedulerTypeFlags |
Scheduler type flags. |
|
AkThreadProperties | threadProperties |
Scheduler thread properties. |
|
AkReal32 | fTargetAutoStmBufferLength |
Targetted automatic stream buffer length (ms). When a stream reaches that buffering, it stops being scheduled for I/O except if the scheduler is idle. |
|
AkUInt32 | uMaxConcurrentIO |
Maximum number of transfers that can be sent simultaneously to the Low-Level I/O (applies to AK_SCHEDULER_DEFERRED_LINED_UP device only). |
|
bool | bUseStreamCache |
If true the device attempts to reuse IO buffers that have already been streamed from disk. This is particularly useful when streaming small looping sounds. The drawback is a small CPU hit when allocating memory, and a slightly larger memory footprint in the StreamManager pool. |
|
AkUInt32 | uMaxCachePinnedBytes |
Maximum number of bytes that can be "pinned" using AK::SoundEngine::PinEventInStreamCache() or AK::IAkStreamMgr::PinFileInCache(). |
High-level IO devices initialization settings.
AkStreamMgrModule.h の 67 行で定義されています。