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Post a monitoring message or error string. This will be displayed in the Wwise capture log.
- 戻り値:
- AK_Success if successful, AK_Fail if there was a problem posting the message. In optimized mode, this function returns AK_NotCompatible.
- 引数:
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in_pszError |
Message or error string to be displayed |
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in_eErrorLevel |
Specifies whether it should be displayed as a message or an error |
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in_playingID |
Related Playing ID if applicable |
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in_gameObjID |
Related Game Object ID if applicable, AK_INVALID_GAME_OBJECT otherwise |
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in_audioNodeID |
Related Audio Node ID if applicable, AK_INVALID_UNIQUE_ID otherwise |
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in_bIsBus |
true if in_audioNodeID is a bus |
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