バージョン
Public メソッド | |
AkAudioBuffer () | |
Constructor. |
|
AkForceInline void | ClearData () |
Clear data pointer. |
|
AkForceInline void | Clear () |
Clear members. |
|
void | RelocateMedia (AkUInt8 *in_pNewMedia, AkUInt8 *in_pOldMedia) |
AkForceInline AkUInt16 | MaxFrames () |
Channel queries. | |
AkForceInline AkUInt32 | NumChannels () |
Get the number of channels. |
|
AkForceInline bool | HasLFE () |
Returns true if there is an LFE channel present. |
|
AkForceInline AkChannelConfig | GetChannelConfig () const |
Interleaved interface | |
AkForceInline void * | GetInterleavedData () |
void | AttachInterleavedData (void *in_pData, AkUInt16 in_uMaxFrames, AkUInt16 in_uValidFrames, AkChannelConfig in_channelConfig) |
Attach interleaved data. Allocation is performed outside. |
|
Public 変数 | |
AKRESULT | eState |
Execution status. |
|
AkUInt16 | uValidFrames |
Number of valid sample frames in the audio buffer. |
|
Protected 変数 | |
void * | pData |
Start of the audio buffer. |
|
AkChannelConfig | channelConfig |
Channel config. |
|
AkUInt16 | uMaxFrames |
Number of sample frames the buffer can hold. Access through AkAudioBuffer::MaxFrames(). |
|
Deinterleaved interface | |
| |
AkForceInline bool | HasData () |
Check if buffer has samples attached to it. |
|
AkSampleType * | GetChannel (AkUInt32 in_uIndex) |
AkSampleType * | GetLFE () |
void | ZeroPadToMaxFrames () |
AkForceInline void | AttachContiguousDeinterleavedData (void *in_pData, AkUInt16 in_uMaxFrames, AkUInt16 in_uValidFrames, AkChannelConfig in_channelConfig) |
Attach deinterleaved data where channels are contiguous in memory. Allocation is performed outside. |
|
AkForceInline void * | DetachContiguousDeinterleavedData () |
Detach deinterleaved data where channels are contiguous in memory. The address of the buffer is returned and fields are cleared. |
|
AkForceInline void * | GetDataStartDMA () |
static AkUInt32 | StandardToPipelineIndex (AkChannelConfig in_channelConfig, AkUInt32 in_uChannelIdx) |
Audio buffer structure including the address of an audio buffer, the number of valid frames inside, and the maximum number of frames the audio buffer can hold.
AkCommonDefs.h の 245 行で定義されています。